Exemple #1
0
        public int GoldCount(ResourceList list)
        {
            int result = 0;

            ResourceList workinglist = list.Copy();

            if (_Ports.Timber > 0)
            {
                result += _Resources.Timber / 2;
                workinglist.Timber--;
            }
            if (_Ports.Wheat > 0)
            {
                result += _Resources.Wheat / 2;
                workinglist.Wheat--;
            }
            if (_Ports.Ore > 0)
            {
                result += _Resources.Ore / 2;
                workinglist.Ore--;
            }
            if (_Ports.Clay > 0)
            {
                result += _Resources.Clay / 2;
                workinglist.Clay--;
            }
            if (_Ports.Sheep > 0)
            {
                result += _Resources.Sheep / 2;
                workinglist.Sheep--;
            }
            if (_Ports.ThreeToOne > 0)
            {
                if (workinglist.Timber > 0) result += workinglist.Timber / 3;
                if (workinglist.Wheat > 0) result += workinglist.Wheat / 3;
                if (workinglist.Ore > 0) result += workinglist.Ore / 3;
                if (workinglist.Clay > 0) result += workinglist.Clay / 3;
                if (workinglist.Sheep > 0) result += workinglist.Sheep / 3;
            }
            else
            {
                if (workinglist.Timber > 0) result += workinglist.Timber / 4;
                if (workinglist.Wheat > 0) result += workinglist.Wheat / 4;
                if (workinglist.Ore > 0) result += workinglist.Ore / 4;
                if (workinglist.Clay > 0) result += workinglist.Clay / 4;
                if (workinglist.Sheep > 0) result += workinglist.Sheep / 4;
            }

            return result;
        }