public void CanModifyResource()
        {
            var newResource = CreateResource("CanModifyResource");

            var originalValue = newResource.Value;
            var newValue      = long.Parse(originalValue) + 999;

            newResource.Value = newValue.ToString();

            _resourceController.AddQuantity(newResource.Id, 999);

            var resources = _resourceController.Get(newResource.GameId, newResource.ActorId, new [] { newResource.Key });

            newResource = resources.Single();

            Assert.Equal(newValue.ToString(), newResource.Value);
        }