public void CanModifyResource() { var newResource = CreateResource("CanModifyResource"); var originalValue = newResource.Value; var newValue = long.Parse(originalValue) + 999; newResource.Value = newValue.ToString(); _resourceController.AddQuantity(newResource.Id, 999); var resources = _resourceController.Get(newResource.GameId, newResource.ActorId, new [] { newResource.Key }); newResource = resources.Single(); Assert.Equal(newValue.ToString(), newResource.Value); }