Exemple #1
0
 public Asset(string inName, ResourceEventHandler inCallback, ResourceAssetType inType, string tag)
 {
     AssetName     = inName;
     AssetType     = inType;
     EventDelegate = inCallback;
     Tag           = tag;
 }
        public static ResourceAssetType GetResourceTypeByFileName(string fname)
        {
            string            extension = FileManager.GetExtension(fname, "");
            ResourceAssetType result    = ResourceAssetType.NONE;

            switch (extension)
            {
            case "assetbundle":
                result = ResourceAssetType.ASSET_BUNDLE;
                break;

            case "unity3d":
                result = ResourceAssetType.ASSET_BUNDLE;
                break;

            case "txt":
            case "json":
            case "xml":
                result = ResourceAssetType.STRING;
                break;

            case "jpg":
            case "png":
                result = ResourceAssetType.IMAGE;
                break;

            case "ogg":
                result = ResourceAssetType.AUDIO;
                break;
            }
            return(result);
        }
        public void AddAsset(string inName, ResourceEventHandler inCallback, ResourceAssetType intype, string tag)
        {
            Asset asset = FindAsset(inName);

            if (asset != null)
            {
                asset.AddCallback(inCallback);
            }
            else
            {
                mAssetList.Add(new Asset(inName, inCallback, intype, tag));
            }
        }
Exemple #4
0
    public object LoadAssetFromBundle(string bundleName, string assetname, string tag, ResourceEventHandler callback, ResourceAssetType intype)
    {
        AppResource appResource = FindAppResource(bundleName);

        if (appResource != null)
        {
            object loadedAsset = appResource.GetLoadedAsset(assetname);
            if (loadedAsset != null)
            {
                callback(success: true, tag, loadedAsset);
                return(loadedAsset);
            }
            appResource.AddAsset(assetname, callback, intype, tag);
            StartDownload(appResource);
        }
        else if (Utilities.IsURL(bundleName))
        {
            LoadResourceAsset(bundleName, 999999, null, ResourceAssetType.ASSET_BUNDLE, tag);
            FindAppResource(bundleName)?.AddAsset(assetname, callback, intype, tag);
        }
        else
        {
            UnityEngine.Object @object = Resources.Load(bundleName + "/" + assetname);
            if (@object != null)
            {
                DisneyMobile.CoreUnitySystems.Logger.LogInfo(this, "Found in resource" + bundleName + "/" + assetname);
                callback(success: true, tag, @object);
                return(@object);
            }
            DisneyMobile.CoreUnitySystems.Logger.LogWarning(this, "Asset not found under Resource " + bundleName + "/" + assetname);
        }
        return(null);
    }
Exemple #5
0
    public object LoadResourceAsset(string resourcename, int cachehours, ResourceEventHandler callback, ResourceAssetType inType, string tag)
    {
        AppResource appResource = FindAppResource(resourcename);

        if (appResource != null)
        {
            if (!appResource.Expired())
            {
                object loadedAsset = appResource.GetLoadedAsset();
                if (loadedAsset != null)
                {
                    return(loadedAsset);
                }
            }
            if (appResource.ResourceRequest == null)
            {
                appResource.ResourceRequest = new Asset(resourcename, callback, inType, tag);
            }
            else
            {
                appResource.ResourceRequest.AddCallback(callback);
            }
            StartDownload(appResource);
            return(null);
        }
        appResource = new AppResource(resourcename, cachehours, callback, inType, tag);
        ResourceCatalog.Add(resourcename, appResource);
        DisneyMobile.CoreUnitySystems.Logger.LogInfo(this, "New resource added to download list, " + resourcename);
        if (cachehours > 0)
        {
            SaveResourceCatalog();
        }
        StartDownload(appResource);
        return(null);
    }
 public AppResource(string inassetName, int cachehours, ResourceEventHandler inCallback, ResourceAssetType inType, string tag)
 {
     isText           = inType == ResourceAssetType.STRING;
     isRequired       = false;
     createLocalCache = cachehours > 0;
     expirationTime   = cachehours;
     ResetExpirationDate();
     serverCatalogVersion = 1;
     assetName            = inassetName;
     assetFileName        = GetNextCacheName() + "." + FileManager.GetExtension(assetName, ".bin");
     url             = inassetName;
     ResourceRequest = new Asset(inassetName, inCallback, inType, tag);
 }