public void Configure(FindCommand find, ResolveByCommand resolveBy, string resolveQuery) { _configured = false; _target = null; _find = find; _resolveBy = resolveBy; _queryString = resolveQuery; }
public void Configure(UnityEngine.Object target, FindCommand find, ResolveByCommand resolveBy = ResolveByCommand.Nothing, string resolveQuery = null) { _configured = true; _target = target; _find = find; _resolveBy = resolveBy; _queryString = resolveQuery; }
public void Configure(UnityEngine.Object target) { _configured = true; _target = target; _find = FindCommand.Direct; _resolveBy = ResolveByCommand.Nothing; _queryString = null; }
public TriggerableTargetObject(FindCommand find, ResolveByCommand resolveBy, string resolveQuery) { this.Configure(find, resolveBy, resolveQuery); }
public TriggerableTargetObject(UnityEngine.Object target, FindCommand find, ResolveByCommand resolveBy = ResolveByCommand.Nothing, string resolveQuery = null) { this.Configure(target, find, resolveBy, resolveQuery); }
public TriggerableTargetObject(bool defaultTriggerArg, FindCommand find, ResolveByCommand resolve) { _configured = !defaultTriggerArg; _find = find; _resolveBy = resolve; }