Exemple #1
0
        protected override void Draw(GameTime gameTime)
        {
            spriteBatch.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.BackToFront,
                              SaveStateMode.None, ResolutionManager.GetGlobalTransformation());

            controller.Draw(spriteBatch);

            spriteBatch.End();

            base.Draw(gameTime);
        }