public override void ConfigureInstance(IAnimation tween) { //Debug.Log("ConfigureInstance: " + tween); ResizeInstance m = (ResizeInstance)tween; m.WidthFrom = WidthFrom; m.WidthTo = WidthTo; m.HeightFrom = HeightFrom; m.HeightTo = HeightTo; m.WidthBy = WidthBy; m.HeightBy = HeightBy; m.Delay = Delay; m.Duration = Duration; m.Easer = Easer; }
public Resize() { Blueprint = new ResizeInstance(); }