public void Reserve_gives_correct_card_and_no_gold_if_bank_has_no_gold() { var action = new ReserveFaceDownCard(1); var nextGameState = action.Execute(DefaultGame.Clone(withTokensAvailable: new Pool())); // Bank has no tokens Assert.AreEqual(1, nextGameState.CurrentPlayer.ReservedCards.Count()); Assert.AreEqual(0, nextGameState.CurrentPlayer.Purse.Gold); }
public void Reserve_gives_correct_card_and_gold() { var action = new ReserveFaceDownCard(1); var nextGameState = action.Execute(DefaultGame); Assert.AreEqual(1, nextGameState.CurrentPlayer.ReservedCards.Count()); Assert.AreEqual(1, nextGameState.CurrentPlayer.Purse.Gold); Assert.AreEqual(4, nextGameState.Bank.Gold); }