public static int GetCombatEftByStarLevel(int level, int star) { ResHeroLvlUpInfo dataByKey = GameDataMgr.heroLvlUpDatabin.GetDataByKey((uint)level); if (((dataByKey != null) && (star >= 1)) && (star <= 5)) { return(dataByKey.StarCombatEft[star - 1]); } return(0); }
protected override uint calcMaxExp() { ResHeroLvlUpInfo dataByKey = GameDataMgr.heroLvlUpDatabin.GetDataByKey((uint)this.m_level); return(dataByKey.dwExp); }