public void clearFight() { ResFactory.clear(); Utils.clearObject(this.server); Utils.clearObject(this._selection); ResFactory.enable = true; this._selection = null; this.server = null; }
public void clearFight() { ResFactory.clear(); Utils.clearObject(this.server); Utils.clearObject(this._selection); ResFactory.enable = true; this._selection = null; this.server = null; }