public void ReloadBytes(byte[] bytes) { if (mResExtract != null) { mResExtract.Destroy(); } mResExtract = new ResExtract(bytes); }
/// <summary> /// 结束更新 /// </summary> void EndUpdate(object msg) { EventsMgr.Instance().DetachEvent("EndUpdate", EndUpdate); ResExtract compExtract = GetComponent <ResExtract> (); if (compExtract != null) { Destroy(compExtract); } ResUpdate compUpdate = GetComponent <ResUpdate> (); if (compUpdate != null) { Destroy(compUpdate); } if (!IsInitgame) { IsInitgame = true; InitGame(); } }