public static void OpenChapterRewardPanel(CUIFormScript formScript, GameObject root, int ChapterId, int difficulty, bool bCanGet) { GameObject gameObject = root.transform.Find("ChapterRewardPanel").gameObject; gameObject.CustomSetActive(true); ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey((uint)ChapterId); object[] inParameters = new object[] { ChapterId }; DebugHelper.Assert(dataByKey != null, "Can't find chapter config with ID: {0}", inParameters); ResDT_ChapterRewardInfo[] astNormalRewardDetail = null; astNormalRewardDetail = dataByKey.astNormalRewardDetail; if (difficulty == 1) { astNormalRewardDetail = dataByKey.astNormalRewardDetail; } else if (difficulty == 2) { astNormalRewardDetail = dataByKey.astEliteRewardDetail; } else if (difficulty == 3) { astNormalRewardDetail = dataByKey.astMasterRewardDetail; } else if (difficulty == 4) { astNormalRewardDetail = dataByKey.astAbyssRewardDetail; } object[] objArray2 = new object[] { ChapterId, difficulty }; DebugHelper.Assert(astNormalRewardDetail != null, "Chapter RewardArr is NULL! -- ID: {0}, Difficulty: {1}", objArray2); for (int i = 0; i < astNormalRewardDetail.Length; i++) { ResDT_ChapterRewardInfo info2 = astNormalRewardDetail[i]; GameObject obj3 = gameObject.transform.Find(string.Format("RewardCon/itemCell{0}", i + 1)).gameObject; if (info2.bType != 0) { obj3.CustomSetActive(true); CUseable itemUseable = CUseableManager.CreateUsableByServerType((RES_REWARDS_TYPE)info2.bType, (int)info2.dwNum, info2.dwID); CUICommonSystem.SetItemCell(formScript, obj3, itemUseable, true, false); } else { obj3.CustomSetActive(false); } } GameObject obj4 = gameObject.transform.Find("BtnGetReward").gameObject; if (bCanGet) { obj4.GetComponentInChildren <Text>().text = Singleton <CTextManager> .GetInstance().GetText("PVE_Level_Can_Get_The_Box"); obj4.GetComponent <Button>().interactable = true; } else { obj4.GetComponentInChildren <Text>().text = Singleton <CTextManager> .GetInstance().GetText("PVE_Level_Not_Enough_Starts"); obj4.GetComponent <Button>().interactable = false; } }
public static void InitLevelList(CUIFormScript form, int currentChapter, int levelNo, int difficulty) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo != null) { ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey(currentChapter); DebugHelper.Assert(dataByKey != null); bool flag = Singleton <CFunctionUnlockSys> .instance.ChapterIsUnlock(dataByKey.dwChapterId); PVE_ADV_COMPLETE_INFO pve_adv_complete_info = masterRoleInfo.pveLevelDetail[difficulty - 1]; PVE_CHAPTER_COMPLETE_INFO pve_chapter_complete_info = pve_adv_complete_info.ChapterDetailList[currentChapter - 1]; PVE_LEVEL_COMPLETE_INFO[] levelDetailList = pve_chapter_complete_info.LevelDetailList; CUIListScript component = form.transform.FindChild("LevelList").GetComponent <CUIListScript>(); component.SetElementAmount(levelDetailList.Length); CUIListElementScript elemenet = null; Sprite sprite = CUIUtility.GetSpritePrefeb(GetLevelFramePath(difficulty), false, false).GetComponent <SpriteRenderer>().sprite; GameObject prefab = CUIUtility.GetSpritePrefeb(GetLevelSelectFramePath(difficulty), false, false); for (int i = 0; i < levelDetailList.Length; i++) { elemenet = component.GetElemenet(i); ResLevelCfgInfo info3 = GameDataMgr.levelDatabin.GetDataByKey(levelDetailList[i].iLevelID); object[] inParameters = new object[] { levelDetailList[i].iLevelID }; DebugHelper.Assert(info3 != null, "Can't find LevelConfig = {0}", inParameters); bool bActive = (levelDetailList[i].levelStatus == 0) || !flag; bool flag3 = (levelDetailList[i].levelStatus == 1) && flag; int starNum = CAdventureSys.GetStarNum(levelDetailList[i].bStarBits); elemenet.transform.FindChild("Unlock/star1").GetComponent <Image>().color = (starNum < 1) ? CUIUtility.s_Color_GrayShader : Color.white; elemenet.transform.FindChild("Unlock/star2").GetComponent <Image>().color = (starNum < 2) ? CUIUtility.s_Color_GrayShader : Color.white; elemenet.transform.FindChild("Unlock/star3").GetComponent <Image>().color = (starNum < 3) ? CUIUtility.s_Color_GrayShader : Color.white; elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().text = Utility.UTF8Convert(info3.szName); if ((levelNo == (i + 1)) && !bActive) { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().color = s_Adv_Level_Colors[0]; } else if (!bActive) { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().color = s_Adv_Level_Colors[1]; } else { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().color = s_Adv_Level_Colors[2]; } elemenet.transform.FindChild("SelectedFrame").GetComponent <Image>().color = s_Adv_Difficult_Color[difficulty - 1]; elemenet.transform.FindChild("SelectedFrame/Image1").GetComponent <Image>().color = s_Adv_Difficult_Color[((s_Adv_Difficult_Color.Length / 2) + difficulty) - 1]; elemenet.transform.FindChild("SelectedFrame/Image2").GetComponent <Image>().color = s_Adv_Difficult_Color[((s_Adv_Difficult_Color.Length / 2) + difficulty) - 1]; elemenet.transform.FindChild("SelectedFrame/SelectedFrame").GetComponent <Image>().SetSprite(prefab); elemenet.transform.FindChild("New").gameObject.CustomSetActive(flag3); elemenet.GetComponent <CUIEventScript>().m_onClickEventID = enUIEventID.Adv_SelectLevel; elemenet.GetComponent <CUIEventScript>().m_onClickEventParams.tag = i + 1; elemenet.transform.FindChild("Unlock").gameObject.CustomSetActive(!bActive); elemenet.transform.FindChild("Lock").gameObject.CustomSetActive(bActive); elemenet.m_selectedSprite = sprite; elemenet.GetComponent <Image>().SetSprite(((levelNo - 1) != i) ? elemenet.m_defaultSprite : sprite, elemenet.m_selectedLayout); } component.SelectElement(levelNo - 1, true); } }
public static void InitExloreList(CUIFormScript form) { if (form != null) { int length = s_eventIDs.Length; CUIListElementScript elemenet = null; CUIStepListScript component = form.transform.Find("ExploreList").gameObject.GetComponent <CUIStepListScript>(); component.SetElementAmount(length); for (int i = 0; i < length; i++) { elemenet = component.GetElemenet(i); elemenet.GetComponent <CUIEventScript>().m_onClickEventID = s_eventIDs[i]; elemenet.gameObject.transform.Find("TitleBg/ExlporeNameText").GetComponent <Text>().text = Singleton <CTextManager> .instance.GetText(s_exploreTypes[i]); elemenet.gameObject.transform.Find("TitleBg/Image").GetComponent <Image>().color = s_exploreColors[i]; Image image = elemenet.gameObject.transform.Find("Icon").gameObject.GetComponent <Image>(); GameObject prefab = CUIUtility.GetSpritePrefeb(CUIUtility.s_Sprite_Dynamic_Adventure_Dir + (i + 1), false, false); if (prefab != null) { image.SetSprite(prefab); } GameObject gameObject = elemenet.transform.FindChild("Lock").gameObject; GameObject obj4 = elemenet.transform.FindChild("Unlock").gameObject; RES_SPECIALFUNCUNLOCK_TYPE type = s_unlockTypes[i]; if (Singleton <CFunctionUnlockSys> .instance.FucIsUnlock(type)) { image.color = CUIUtility.s_Color_White; gameObject.CustomSetActive(false); } else { image.color = CUIUtility.s_Color_GrayShader; gameObject.CustomSetActive(true); ResSpecialFucUnlock dataByKey = GameDataMgr.specialFunUnlockDatabin.GetDataByKey((uint)type); if (dataByKey != null) { gameObject.GetComponentInChildren <Text>().text = Utility.UTF8Convert(dataByKey.szLockedTip); } } if (s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_NONE) { int lastChapter = CAdventureSys.GetLastChapter(1); ResChapterInfo info = GameDataMgr.chapterInfoDatabin.GetDataByKey(lastChapter); if (info != null) { obj4.CustomSetActive(true); obj4.GetComponentInChildren <Text>().text = string.Format(Singleton <CTextManager> .instance.GetText("Adventure_Chapter_Max_Tips"), Utility.UTF8Convert(info.szChapterName)); } } else { obj4.CustomSetActive(false); } } component.SelectElementImmediately(1); } }
public static string GetChapterName(int ChapterId) { ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey((uint)ChapterId); if (dataByKey != null) { return(StringHelper.UTF8BytesToString(ref dataByKey.szChapterName)); } return(string.Empty); }
public static void InitChapterList(CUIFormScript formScript, int currentChapter, int levelNo, int difficulty) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo != null) { CUIListScript component = formScript.transform.FindChild("ChapterList").GetComponent <CUIListScript>(); PVE_ADV_COMPLETE_INFO pve_adv_complete_info = masterRoleInfo.pveLevelDetail[difficulty - 1]; PVE_CHAPTER_COMPLETE_INFO chapterInfo = null; CUIListElementScript elemenet = null; int stars = 0; string prefabPath = string.Empty; string chapterName = string.Empty; component.SetElementAmount(CAdventureSys.CHAPTER_NUM); for (int i = 0; i < CAdventureSys.CHAPTER_NUM; i++) { ResChapterInfo dataByIndex = GameDataMgr.chapterInfoDatabin.GetDataByIndex(i); DebugHelper.Assert(dataByIndex != null); bool bActive = Singleton <CFunctionUnlockSys> .instance.ChapterIsUnlock(dataByIndex.dwChapterId); bool flag2 = i == (Singleton <CAdventureSys> .instance.bNewChapterId - 1); chapterInfo = pve_adv_complete_info.ChapterDetailList[i]; elemenet = component.GetElemenet(i); stars = CAdventureSys.GetChapterTotalStar(chapterInfo); SetRewardItem(elemenet.gameObject, chapterInfo, stars, i); chapterName = GetChapterName(i + 1); elemenet.transform.FindChild("ChapterNameText").GetComponent <Text>().text = chapterName; if ((currentChapter == (i + 1)) && bActive) { elemenet.transform.FindChild("ChapterNameText").GetComponent <Text>().color = s_Adv_Chaptper_Colors[0]; } else if (bActive) { elemenet.transform.FindChild("ChapterNameText").GetComponent <Text>().color = s_Adv_Chaptper_Colors[1]; } else { elemenet.transform.FindChild("ChapterNameText").GetComponent <Text>().color = s_Adv_Chaptper_Colors[2]; } elemenet.GetComponent <CUIEventScript>().m_onClickEventID = enUIEventID.Adv_SelectChapter; elemenet.GetComponent <CUIEventScript>().m_onClickEventParams.tag = i + 1; elemenet.transform.FindChild("Lock").gameObject.CustomSetActive(!bActive); elemenet.transform.FindChild("Unlock").gameObject.CustomSetActive(bActive); prefabPath = GetChapterBgPath(i + 1); elemenet.transform.FindChild("BackgroundImg").GetComponent <Image>().SetSprite(prefabPath, component.m_belongedFormScript, true, false, false); elemenet.transform.FindChild("Lock/SelectedImg").GetComponent <Image>().SetSprite(prefabPath, component.m_belongedFormScript, true, false, false); elemenet.transform.FindChild("Lock/LockText").GetComponent <Text>().text = Utility.UTF8Convert(dataByIndex.szLockedTip); elemenet.transform.FindChild("New").gameObject.CustomSetActive(flag2); } component.SelectElement(currentChapter - 1, true); component.MoveElementInScrollArea(currentChapter - 1, true); } }
public bool ChapterIsUnlock(uint ChapterId) { ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey(ChapterId); DebugHelper.Assert(dataByKey != null, "ChapterIsUnlock : ChapterId[{0}] can not be find.", new object[] { ChapterId }); if (dataByKey != null) { uint dwUnlockLevel = dataByKey.dwUnlockLevel; return(dwUnlockLevel <= 0u || this.CheckUnlock(dwUnlockLevel)); } return(false); }
public bool ChapterIsUnlock(uint ChapterId) { ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey(ChapterId); object[] inParameters = new object[] { ChapterId }; DebugHelper.Assert(dataByKey != null, "ChapterIsUnlock : ChapterId[{0}] can not be find.", inParameters); if (dataByKey == null) { return(false); } uint dwUnlockLevel = dataByKey.dwUnlockLevel; if ((dwUnlockLevel > 0) && !this.CheckUnlock(dwUnlockLevel)) { return(false); } return(true); }
public static void InitExloreList(CUIFormScript form) { if (form == null) { return; } int num = CExploreView.s_eventIDs.Length; CUIStepListScript component = form.transform.Find("ExploreList").gameObject.GetComponent <CUIStepListScript>(); component.SetElementAmount(num); for (int i = 0; i < num; i++) { CUIListElementScript elemenet = component.GetElemenet(i); CUIEventScript component2 = elemenet.GetComponent <CUIEventScript>(); component2.m_onClickEventID = CExploreView.s_eventIDs[i]; Text component3 = elemenet.gameObject.transform.Find("TitleBg/ExlporeNameText").GetComponent <Text>(); component3.set_text(Singleton <CTextManager> .instance.GetText(CExploreView.s_exploreTypes[i])); Image component4 = elemenet.gameObject.transform.Find("TitleBg/Image").GetComponent <Image>(); component4.set_color(CExploreView.s_exploreColors[i]); Image component5 = elemenet.gameObject.transform.Find("Icon").gameObject.GetComponent <Image>(); GameObject spritePrefeb = CUIUtility.GetSpritePrefeb(CUIUtility.s_Sprite_Dynamic_Adventure_Dir + (i + 1), false, false); if (spritePrefeb != null) { component5.SetSprite(spritePrefeb, false); } GameObject gameObject = elemenet.transform.FindChild("Lock").gameObject; GameObject gameObject2 = elemenet.transform.FindChild("Unlock").gameObject; RES_SPECIALFUNCUNLOCK_TYPE rES_SPECIALFUNCUNLOCK_TYPE = CExploreView.s_unlockTypes[i]; if (Singleton <CFunctionUnlockSys> .instance.FucIsUnlock(rES_SPECIALFUNCUNLOCK_TYPE)) { component5.set_color(CUIUtility.s_Color_White); gameObject.CustomSetActive(false); } else { component5.set_color(CUIUtility.s_Color_GrayShader); gameObject.CustomSetActive(true); ResSpecialFucUnlock dataByKey = GameDataMgr.specialFunUnlockDatabin.GetDataByKey((uint)rES_SPECIALFUNCUNLOCK_TYPE); if (dataByKey != null) { gameObject.GetComponentInChildren <Text>().set_text(Utility.UTF8Convert(dataByKey.szLockedTip)); } } if (CExploreView.s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_NONE) { int lastChapter = CAdventureSys.GetLastChapter(1); ResChapterInfo dataByKey2 = GameDataMgr.chapterInfoDatabin.GetDataByKey((long)lastChapter); if (dataByKey2 != null) { gameObject2.CustomSetActive(true); gameObject2.GetComponentInChildren <Text>().set_text(string.Format(Singleton <CTextManager> .instance.GetText("Adventure_Chapter_Max_Tips"), Utility.UTF8Convert(dataByKey2.szChapterName))); } } else if (CExploreView.s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_ARENA) { if (Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList == null || Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList.stArenaInfo.dwSelfRank == 0u) { gameObject2.CustomSetActive(false); } else { string text = string.Empty; text = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreArenaRankText"), Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList.stArenaInfo.dwSelfRank); gameObject2.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().set_text(text); gameObject2.CustomSetActive(true); } } else if (CExploreView.s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_LIUGUOYUANZHENG) { BurnExpeditionModel model = Singleton <BurnExpeditionController> .GetInstance().model; if (model._data == null) { gameObject2.CustomSetActive(false); } else { string text2 = string.Empty; if (model.IsAllCompelte()) { text2 = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreBurnFinishText"), new object[0]); } else { text2 = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreBurnText"), Math.Max(1, model.Get_LastUnlockLevelIndex(model.curDifficultyType) + 1)); } gameObject2.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().set_text(text2); gameObject2.CustomSetActive(true); } } } component.SelectElementImmediately(1); Text component6 = form.gameObject.transform.FindChild("AwardGroup/Name1").gameObject.GetComponent <Text>(); Text component7 = form.gameObject.transform.FindChild("AwardGroup/Name2").gameObject.GetComponent <Text>(); Image component8 = form.gameObject.transform.FindChild("AwardGroup/Icon1").gameObject.GetComponent <Image>(); Image component9 = form.gameObject.transform.FindChild("AwardGroup/Icon2").gameObject.GetComponent <Image>(); component6.gameObject.CustomSetActive(false); component7.gameObject.CustomSetActive(false); component8.gameObject.CustomSetActive(false); component9.gameObject.CustomSetActive(false); uint num2 = 0u; string empty = string.Empty; try { num2 = uint.Parse(Singleton <CTextManager> .GetInstance().GetText("ArenaAwardHeroId")); } catch (Exception) { } if (num2 != 0u) { ResHeroCfgInfo dataByKey3 = GameDataMgr.heroDatabin.GetDataByKey(num2); if (!Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().IsHaveHero(num2, false) && dataByKey3 != null) { component6.gameObject.CustomSetActive(true); component6.set_text(string.Format(Singleton <CTextManager> .GetInstance().GetText("ArenaAwardHero"), dataByKey3.szName)); component8.gameObject.CustomSetActive(true); component8.SetSprite(string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Icon_Dir, CSkinInfo.GetHeroSkinPic(num2, 0u)), form, true, false, false, false); } } num2 = 0u; try { num2 = uint.Parse(Singleton <CTextManager> .GetInstance().GetText("BurningAwardHeroId")); } catch (Exception) { } if (num2 != 0u) { ResHeroCfgInfo dataByKey4 = GameDataMgr.heroDatabin.GetDataByKey(num2); if (!Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().IsHaveHero(num2, false) && dataByKey4 != null) { component7.gameObject.CustomSetActive(true); component7.set_text(string.Format(Singleton <CTextManager> .GetInstance().GetText("BurningAwardHero"), dataByKey4.szName)); component9.gameObject.CustomSetActive(true); component9.SetSprite(string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Icon_Dir, CSkinInfo.GetHeroSkinPic(num2, 0u)), form, true, false, false, false); } } if (CSysDynamicBlock.bLobbyEntryBlocked) { Transform transform = form.transform.FindChild("AwardGroup"); if (transform) { transform.gameObject.CustomSetActive(false); } } }
public static void InitExloreList(CUIFormScript form) { if (form != null) { int length = s_eventIDs.Length; CUIListElementScript elemenet = null; CUIStepListScript component = form.transform.Find("ExploreList").gameObject.GetComponent <CUIStepListScript>(); component.SetElementAmount(length); for (int i = 0; i < length; i++) { elemenet = component.GetElemenet(i); elemenet.GetComponent <CUIEventScript>().m_onClickEventID = s_eventIDs[i]; elemenet.gameObject.transform.Find("TitleBg/ExlporeNameText").GetComponent <Text>().text = Singleton <CTextManager> .instance.GetText(s_exploreTypes[i]); elemenet.gameObject.transform.Find("TitleBg/Image").GetComponent <Image>().color = s_exploreColors[i]; Image image2 = elemenet.gameObject.transform.Find("Icon").gameObject.GetComponent <Image>(); GameObject prefab = CUIUtility.GetSpritePrefeb(CUIUtility.s_Sprite_Dynamic_Adventure_Dir + (i + 1), false, false); if (prefab != null) { image2.SetSprite(prefab); } GameObject gameObject = elemenet.transform.FindChild("Lock").gameObject; GameObject obj4 = elemenet.transform.FindChild("Unlock").gameObject; RES_SPECIALFUNCUNLOCK_TYPE type = s_unlockTypes[i]; if (Singleton <CFunctionUnlockSys> .instance.FucIsUnlock(type)) { image2.color = CUIUtility.s_Color_White; gameObject.CustomSetActive(false); } else { image2.color = CUIUtility.s_Color_GrayShader; gameObject.CustomSetActive(true); ResSpecialFucUnlock dataByKey = GameDataMgr.specialFunUnlockDatabin.GetDataByKey((uint)type); if (dataByKey != null) { gameObject.GetComponentInChildren <Text>().text = Utility.UTF8Convert(dataByKey.szLockedTip); } } if (s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_NONE) { int lastChapter = CAdventureSys.GetLastChapter(1); ResChapterInfo info = GameDataMgr.chapterInfoDatabin.GetDataByKey((long)lastChapter); if (info != null) { obj4.CustomSetActive(true); obj4.GetComponentInChildren <Text>().text = string.Format(Singleton <CTextManager> .instance.GetText("Adventure_Chapter_Max_Tips"), Utility.UTF8Convert(info.szChapterName)); } } else if (s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_ARENA) { if ((Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList == null) || (Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList.stArenaInfo.dwSelfRank == 0)) { obj4.CustomSetActive(false); } else { string str = string.Empty; str = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreArenaRankText"), Singleton <CArenaSystem> .GetInstance().m_fightHeroInfoList.stArenaInfo.dwSelfRank); obj4.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().text = str; obj4.CustomSetActive(true); } } else if (s_unlockTypes[i] == RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_LIUGUOYUANZHENG) { BurnExpeditionModel model = Singleton <BurnExpeditionController> .GetInstance().model; if (model._data == null) { obj4.CustomSetActive(false); } else { string str2 = string.Empty; if (model.IsAllCompelte()) { str2 = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreBurnFinishText"), new object[0]); } else { str2 = string.Format(Singleton <CTextManager> .GetInstance().GetText("ExploreBurnText"), Math.Max(1, model.Get_LastUnlockLevelIndex(model.curDifficultyType) + 1)); } obj4.gameObject.transform.FindChild("Text").gameObject.GetComponent <Text>().text = str2; obj4.CustomSetActive(true); } } } component.SelectElementImmediately(1); Text text2 = form.gameObject.transform.FindChild("AwardGroup/Name1").gameObject.GetComponent <Text>(); Text text3 = form.gameObject.transform.FindChild("AwardGroup/Name2").gameObject.GetComponent <Text>(); Image image = form.gameObject.transform.FindChild("AwardGroup/Icon1").gameObject.GetComponent <Image>(); Image image4 = form.gameObject.transform.FindChild("AwardGroup/Icon2").gameObject.GetComponent <Image>(); text2.gameObject.CustomSetActive(false); text3.gameObject.CustomSetActive(false); image.gameObject.CustomSetActive(false); image4.gameObject.CustomSetActive(false); uint key = 0; try { key = uint.Parse(Singleton <CTextManager> .GetInstance().GetText("ArenaAwardHeroId")); } catch (Exception) { } if (key != 0) { ResHeroCfgInfo info2 = GameDataMgr.heroDatabin.GetDataByKey(key); if (!Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().IsHaveHero(key, false) && (info2 != null)) { text2.gameObject.CustomSetActive(true); text2.text = string.Format(Singleton <CTextManager> .GetInstance().GetText("ArenaAwardHero"), info2.szName); image.gameObject.CustomSetActive(true); image.SetSprite(string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Icon_Dir, CSkinInfo.GetHeroSkinPic(key, 0)), form, true, false, false); } } key = 0; try { key = uint.Parse(Singleton <CTextManager> .GetInstance().GetText("BurningAwardHeroId")); } catch (Exception) { } if (key != 0) { ResHeroCfgInfo info3 = GameDataMgr.heroDatabin.GetDataByKey(key); if (!Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().IsHaveHero(key, false) && (info3 != null)) { text3.gameObject.CustomSetActive(true); text3.text = string.Format(Singleton <CTextManager> .GetInstance().GetText("BurningAwardHero"), info3.szName); image4.gameObject.CustomSetActive(true); image4.SetSprite(string.Format("{0}{1}", CUIUtility.s_Sprite_Dynamic_Icon_Dir, CSkinInfo.GetHeroSkinPic(key, 0)), form, true, false, false); } } } }
public static void InitLevelList(CUIFormScript form, int currentChapter, int levelNo, int difficulty) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo == null) { return; } ResChapterInfo dataByKey = GameDataMgr.chapterInfoDatabin.GetDataByKey((long)currentChapter); DebugHelper.Assert(dataByKey != null); bool flag = Singleton <CFunctionUnlockSys> .instance.ChapterIsUnlock(dataByKey.dwChapterId); PVE_ADV_COMPLETE_INFO pVE_ADV_COMPLETE_INFO = masterRoleInfo.pveLevelDetail[difficulty - 1]; PVE_CHAPTER_COMPLETE_INFO pVE_CHAPTER_COMPLETE_INFO = pVE_ADV_COMPLETE_INFO.ChapterDetailList[currentChapter - 1]; PVE_LEVEL_COMPLETE_INFO[] levelDetailList = pVE_CHAPTER_COMPLETE_INFO.LevelDetailList; CUIListScript component = form.transform.FindChild("LevelList").GetComponent <CUIListScript>(); component.SetElementAmount(levelDetailList.Length); Sprite sprite = CUIUtility.GetSpritePrefeb(CAdventureView.GetLevelFramePath(difficulty), false, false).GetComponent <SpriteRenderer>().sprite; GameObject spritePrefeb = CUIUtility.GetSpritePrefeb(CAdventureView.GetLevelSelectFramePath(difficulty), false, false); for (int i = 0; i < levelDetailList.Length; i++) { CUIListElementScript elemenet = component.GetElemenet(i); ResLevelCfgInfo dataByKey2 = GameDataMgr.levelDatabin.GetDataByKey((long)levelDetailList[i].iLevelID); DebugHelper.Assert(dataByKey2 != null, "Can't find LevelConfig = {0}", new object[] { levelDetailList[i].iLevelID }); bool flag2 = levelDetailList[i].levelStatus == 0 || !flag; bool bActive = levelDetailList[i].levelStatus == 1 && flag; int starNum = CAdventureSys.GetStarNum(levelDetailList[i].bStarBits); elemenet.transform.FindChild("Unlock/star1").GetComponent <Image>().set_color((starNum >= 1) ? Color.white : CUIUtility.s_Color_GrayShader); elemenet.transform.FindChild("Unlock/star2").GetComponent <Image>().set_color((starNum >= 2) ? Color.white : CUIUtility.s_Color_GrayShader); elemenet.transform.FindChild("Unlock/star3").GetComponent <Image>().set_color((starNum >= 3) ? Color.white : CUIUtility.s_Color_GrayShader); elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().set_text(Utility.UTF8Convert(dataByKey2.szName)); if (levelNo == i + 1 && !flag2) { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().set_color(CAdventureView.s_Adv_Level_Colors[0]); } else if (!flag2) { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().set_color(CAdventureView.s_Adv_Level_Colors[1]); } else { elemenet.transform.FindChild("TxtLevelNameText").GetComponent <Text>().set_color(CAdventureView.s_Adv_Level_Colors[2]); } elemenet.transform.FindChild("SelectedFrame").GetComponent <Image>().set_color(CAdventureView.s_Adv_Difficult_Color[difficulty - 1]); elemenet.transform.FindChild("SelectedFrame/Image1").GetComponent <Image>().set_color(CAdventureView.s_Adv_Difficult_Color[CAdventureView.s_Adv_Difficult_Color.Length / 2 + difficulty - 1]); elemenet.transform.FindChild("SelectedFrame/Image2").GetComponent <Image>().set_color(CAdventureView.s_Adv_Difficult_Color[CAdventureView.s_Adv_Difficult_Color.Length / 2 + difficulty - 1]); elemenet.transform.FindChild("SelectedFrame/SelectedFrame").GetComponent <Image>().SetSprite(spritePrefeb, false); elemenet.transform.FindChild("New").gameObject.CustomSetActive(bActive); elemenet.GetComponent <CUIEventScript>().m_onClickEventID = enUIEventID.Adv_SelectLevel; elemenet.GetComponent <CUIEventScript>().m_onClickEventParams.tag = i + 1; elemenet.transform.FindChild("Unlock").gameObject.CustomSetActive(!flag2); elemenet.transform.FindChild("Lock").gameObject.CustomSetActive(flag2); elemenet.m_selectedSprite = sprite; elemenet.GetComponent <Image>().SetSprite((levelNo - 1 == i) ? sprite : elemenet.m_defaultSprite, elemenet.m_selectedLayout); } component.SelectElement(levelNo - 1, true); }