public string ToLongString() { string quest = "QUEST " + id + ": " + Owner.Character.characterData.characterName + " needs someone to complete:"; quest += RequiredStates.ToString(); if (ProvidedStates != null && ProvidedStates.Count > 0) { quest += " \nIf necessary, he can provide:"; quest += ProvidedStates.ToString(); quest += "\n and will pay you handsomly."; } quest += "\nand will pay you handsomely."; return(quest); }
public override string ToString() { return("ID " + id + ": " + RequiredStates.ToString()); }