Exemple #1
0
 public void AddIngredient(int itemID, int quantity)
 {
     if (!RequiredItems.Any(x => x.ItemId == itemID))
     {
         RequiredItems.Add(new ItemQuantity(itemID, quantity));
     }
 }
Exemple #2
0
 /// <summary>
 /// Marks the specified item as required. It is moved from the bank to the inventory and will not be moved into the bank via BankAllCoinItems.
 /// </summary>
 /// <param name="item">The item to mark as required.</param>
 public void Require(string item)
 {
     RequiredItems.Add(item.ToLower());
     if (Bot.Bank.Contains(item))
     {
         ScriptInterface.Instance.Bank.ToInventory(item);
     }
 }
 public RecipeItem(string name, long strengthBonus, long agilityBonus, long intelligenceBonus, long hitPointsBonus, long damageBonus, params string[] items) : base(name, strengthBonus, agilityBonus, intelligenceBonus, hitPointsBonus, damageBonus)
 {
     this.RequiredItems = new List <string>();
     foreach (var item in items)
     {
         RequiredItems.Add(item);
     }
 }
Exemple #4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="dataString"></param>
        public RewardEntry(string dataString)
            : this()
        {
            var data         = dataString.Split(';');
            var requiredData = data[0];
            var rewardedData = data[1];

            foreach (var required in requiredData.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries))
            {
                var subData  = required.Split(':');
                var type     = subData[0];
                var id       = int.Parse(subData[1]);
                var quantity = int.Parse(subData[2]);

                switch (type)
                {
                case "kamas":
                    RequiredKamas = quantity;
                    break;

                case "item":
                    RequiredItems.Add(new ItemEntry(id, quantity));
                    break;
                }
            }

            foreach (var reward in rewardedData.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries))
            {
                var subData  = reward.Split(':');
                var type     = subData[0];
                var id       = int.Parse(subData[1]);
                var quantity = int.Parse(subData[2]);

                switch (type)
                {
                case "kamas":
                    RewardedKamas = quantity;
                    break;

                case "item":
                    RewardedItems.Add(new ItemEntry(id, quantity));
                    break;
                }
            }
        }