Exemple #1
0
        private static void HandleRequestLeaderboardData(RequestLeaderboardData request)
        {
            if (request == null)
            {
                throw new WrongPacketTypeException();
            }
            LeaderboardDataEntry[] playerData = World.Instance.GetPlayers()
                                                .Select(item => new LeaderboardDataEntry {
                Name = item.UserID, Score = item.Score
            })
                                                .OrderByDescending(item => item.Score).ToArray();
            int rank = 1;

            foreach (LeaderboardDataEntry entry in playerData)
            {
                entry.Type = LeaderboardDataType.Player;
                entry.Rank = rank++;
                Socket.Instance.SendPacket(entry, Packets.LeaderboardData, request.UserID);
            }
            LeaderboardDataEntry[] teamData = TeamManager.Instance.GetTeams()
                                              .Select(item => new LeaderboardDataEntry {
                Name = item.Name, Score = item.Score
            })
                                              .OrderByDescending(item => item.Score).ToArray();
            rank = 1;
            foreach (LeaderboardDataEntry entry in teamData)
            {
                entry.Type = LeaderboardDataType.Team;
                entry.Rank = rank++;
                Socket.Instance.SendPacket(entry, Packets.LeaderboardData, request.UserID);
            }
            Socket.Instance.SendPacket(new EndLeaderboardResponse(), Packets.EndLeaderboardResponse, request.UserID);
        }
Exemple #2
0
        public void RequestLeaderboardUpdate()
        {
            _playerLeaderboard.Clear();
            _teamLeaderboard.Clear();
            RequestLeaderboardData request = new RequestLeaderboardData
            {
                UserID = ConnectionManager.Instance.UserID,
            };

            Socket.Instance.SendPacket(request, Packets.RequestLeaderboardData);
        }