private void HandleRequestLastNormalizedReading(RequestLastNormalizedReadings message) { var lastReadings = _state.GetLastReadings(message.NumberOfReadings); var response = new ReturnLastNormalizedReadings(lastReadings); Sender.Tell(response); }
private void HandleRequestLastNormalizedReading(RequestLastNormalizedReadings message) { // 14. When another actor request data, we return it from our state. // Since this does not change the state, this command doesn't need persisting. var lastReadings = _state.GetLastReadings(message.NumberOfReadings); var response = new ReturnLastNormalizedReadings(lastReadings); Sender.Tell(response); }