private void OnReq_UnloadPet(MessageRecv obj) { System.IO.MemoryStream ms = new System.IO.MemoryStream(obj.Data); ReqUnloadPet req = Serializer.Deserialize <ReqUnloadPet>(ms); AckUnloadPet ack = new AckUnloadPet(); ack.ID = req.ID; NetworkManager.Instance.Send(MessageID.MSG_ACK_UNLOAD_PET, ack, 0, 0); }
public void TryUnloadPet(int id) { XCharacter role = GTGlobal.Main; if (role.PetID != id) { GTItemHelper.ShowTip("你没有上阵该伙伴"); return; } ReqUnloadPet req = new ReqUnloadPet(); req.ID = id; NetworkManager.Instance.Send <ReqUnloadPet>(MessageID.MSG_REQ_UNLOAD_PET, req); }