Exemple #1
0
        void ReleaseDesignerOutlets()
        {
            if (EngineLabel != null)
            {
                EngineLabel.Dispose();
                EngineLabel = null;
            }

            if (LocationTextField != null)
            {
                LocationTextField.Dispose();
                LocationTextField = null;
            }

            if (MapMoveCheckbox != null)
            {
                MapMoveCheckbox.Dispose();
                MapMoveCheckbox = null;
            }

            if (NotificationCheckbox != null)
            {
                NotificationCheckbox.Dispose();
                NotificationCheckbox = null;
            }

            if (OpenGameFolderButton != null)
            {
                OpenGameFolderButton.Dispose();
                OpenGameFolderButton = null;
            }

            if (OpenReplayCheckbox != null)
            {
                OpenReplayCheckbox.Dispose();
                OpenReplayCheckbox = null;
            }

            if (PassLabel != null)
            {
                PassLabel.Dispose();
                PassLabel = null;
            }

            if (PassProgress != null)
            {
                PassProgress.Dispose();
                PassProgress = null;
            }

            if (PassTable != null)
            {
                PassTable.Dispose();
                PassTable = null;
            }

            if (RepairButton != null)
            {
                RepairButton.Dispose();
                RepairButton = null;
            }

            if (ReplayOpenCheckbox != null)
            {
                ReplayOpenCheckbox.Dispose();
                ReplayOpenCheckbox = null;
            }

            if (ReportButton != null)
            {
                ReportButton.Dispose();
                ReportButton = null;
            }

            if (ScanButton != null)
            {
                ScanButton.Dispose();
                ScanButton = null;
            }

            if (SkinMoveCheckbox != null)
            {
                SkinMoveCheckbox.Dispose();
                SkinMoveCheckbox = null;
            }

            if (UpdateButton != null)
            {
                UpdateButton.Dispose();
                UpdateButton = null;
            }

            if (UpdateProgress != null)
            {
                UpdateProgress.Dispose();
                UpdateProgress = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (CheckBoxIsCreateTicket != null)
            {
                CheckBoxIsCreateTicket.Dispose();
                CheckBoxIsCreateTicket = null;
            }

            if (CommentsTextField != null)
            {
                CommentsTextField.Dispose();
                CommentsTextField = null;
            }

            if (DiagnosticLogs != null)
            {
                DiagnosticLogs.Dispose();
                DiagnosticLogs = null;
            }

            if (DiagnosticLogsTextView != null)
            {
                DiagnosticLogsTextView.Dispose();
                DiagnosticLogsTextView = null;
            }

            if (DiagnosticLogsView != null)
            {
                DiagnosticLogsView.Dispose();
                DiagnosticLogsView = null;
            }

            if (ProgressIndicator != null)
            {
                ProgressIndicator.Dispose();
                ProgressIndicator = null;
            }

            if (ReportButton != null)
            {
                ReportButton.Dispose();
                ReportButton = null;
            }

            if (TextHeader != null)
            {
                TextHeader.Dispose();
                TextHeader = null;
            }

            if (GuiViewForPopover != null)
            {
                GuiViewForPopover.Dispose();
                GuiViewForPopover = null;
            }

            if (GuiButtonViewReport != null)
            {
                GuiButtonViewReport.Dispose();
                GuiButtonViewReport = null;
            }
        }