public void RenderScene_ShouldRenderEllipse_WhenSceneContainsEntityWithEllipseRendererAndTransform()
        {
            // Arrange
            var renderingSystem       = GetRenderingSystem();
            var renderingSceneBuilder = new RenderingSceneBuilder();

            renderingSceneBuilder.AddCamera();
            var entity = renderingSceneBuilder.AddEllipse();
            var scene  = renderingSceneBuilder.Build();

            // Act
            renderingSystem.RenderScene(scene);

            // Assert
            var ellipseRenderer = entity.GetComponent <EllipseRendererComponent>();

            _renderer2D.Received(1).RenderEllipse(new Ellipse(ellipseRenderer.RadiusX, ellipseRenderer.RadiusY), ellipseRenderer.Color,
                                                  ellipseRenderer.FillInterior, entity.Get2DTransformationMatrix());
        }