public override void Render(Renderer renderer, bool selected) { renderer.PushPen(); renderer.Pen = SceneConstants.ManipPen; renderer.FillCircle(this.PositionCircle); if(selected && this.EnableRotate) { renderer.DrawLine(this.Position, this.AngleCircle.Center); renderer.FillCircle(this.AngleCircle); } renderer.PopPen(); }
public override void Render(Shape shape, Renderer renderer, bool selected) { if(this.Material != null) { Quad2f imageQuad = GetShapeQuad(shape); renderer.DrawImage(this.Material, imageQuad); if(selected) { renderer.PushPen(); renderer.Pen = SceneConstants.HighlightPen; renderer.DrawLine(imageQuad.Vertices, true); renderer.PopPen(); } } }
public override void Render(Shape shape, Renderer renderer, bool selected) { Circle circle = GetShapeCircle(shape); renderer.PushPen(); Pen pen = new Pen(shape.Color); renderer.Pen = pen; if(this.Solid) { renderer.FillCircle(circle); } else { pen.Width = SceneConstants.PenWidth; renderer.DrawCircle(circle); } renderer.PopPen(); }
private void RenderGridLines(Renderer renderer, Vector2f p0, Vector2f p1, Vector2f dp, uint amount) { renderer.PushPen(); renderer.Pen = SceneConstants.GridPen; for(uint index = 0; index < amount; ++index) { renderer.DrawLine(p0, p1); p0 += dp; p1 += dp; } renderer.PopPen(); }
protected override void OnPaint(Renderer renderer) { base.OnPaint(renderer); if(this.SelectedScene != null) { RenderGrid(renderer); if(this.TemplateVisible) { Color color = Color.FromArgb(127, Color.White); renderer.PushPen(); renderer.Pen = new Pen(color); this.ActiveTemplate.Render(renderer, m_TemplatePreviewPos); renderer.PopPen(); } } }
public override void Render(Shape shape, Renderer renderer, bool selected) { renderer.PushPen(); Pen pen = new Pen(shape.Color); pen.Width = SceneConstants.PenWidth; renderer.Pen = pen; Quad2f quad = GetShapeQuad(shape); renderer.DrawLine(quad.Vertices, true); renderer.PopPen(); }