public bool CreateMeshPart(MeshPartInfo info) { var part = new RenderMeshPart(); if (part.Create(info)) { RenderMesh.AddPart(part); return true; } return false; }
public bool CreateMeshPart(GenesisType genesis, MeshPartInfo info) { var part = new RenderMeshPart(); if (part.Create(genesis, info)) { RenderMesh.AddPart(part); return(true); } return(false); }
public bool CreateMeshPart(MeshPartInfo info) { var part = new RenderMeshPart(); if (part.Create(info)) { RenderMesh.AddPart(part); return(true); } return(false); }