public bool CreateMeshPart(MeshPartInfo info)
 {
     var part = new RenderMeshPart();
     if (part.Create(info))
     {
         RenderMesh.AddPart(part);
         return true;
     }
     return false;
 }
        public bool CreateMeshPart(GenesisType genesis, MeshPartInfo info)
        {
            var part = new RenderMeshPart();

            if (part.Create(genesis, info))
            {
                RenderMesh.AddPart(part);
                return(true);
            }
            return(false);
        }
        public bool CreateMeshPart(MeshPartInfo info)
        {
            var part = new RenderMeshPart();

            if (part.Create(info))
            {
                RenderMesh.AddPart(part);
                return(true);
            }
            return(false);
        }