Exemple #1
0
        /// <summary>
        /// Binds a texture to the renderEngine given a filename from the JAR.
        /// </summary>
        protected virtual void BindTextureByName(string par1Str)
        {
            RenderEngine renderengine = TileEntityRenderer.RenderEngine;

            if (renderengine != null)
            {
                renderengine.BindTexture(par1Str);
            }
        }