private void ShadowChange()
        {
            if (UseShadows.get())
            {
                if (MyEffect.get() == null || MyEffect.getPath().Equals("Deferred/PointLightNoShadows"))
                {
                    MyEffect.set("Deferred/PointLightShadows");
                }

                ShadowCube = AssetManager.RequestCubeMap((int)ShadowMapSize.get(), SurfaceFormat.HalfSingle, DepthFormat.Depth24Stencil8, ShadowCube);
                if (MyEffect.Holder != null)
                {
                    DeferredLightEffect effect3D = (DeferredLightEffect)(MyEffect.Holder);
                    if (ShadowCube.Value != null)
                    {
                        effect3D.ShadowReference.SetValue(ShadowCube.Value);
                    }
                }

                DrawShadows();
            }
            else
            {
                if (MyEffect.get() == null || MyEffect.getPath().Equals("Effects/Deferred/PointLightShadows"))
                {
                    MyEffect.set("Deferred/PointLightNoShadows");
                }
                AssetManager.FreeRenderTarget(ShadowCube);
            }
        }
Exemple #2
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        public static RenderCubeAsset RequestCubeMap(int Size, SurfaceFormat surfaceFormat, DepthFormat depthFormat, RenderCubeAsset OldCube)
        {
            RenderCubeAsset asset = OldCube;

            if (asset != null && !asset.InUse && asset.Value.Size == Size && asset.Value.Format == surfaceFormat && asset.Value.DepthStencilFormat == depthFormat)
            {
                return(OldCube);
            }
            else
            {
                return(RequestCubeMap(Size, surfaceFormat, depthFormat));
            }
        }