public void ShowFirstMissionButton(int index, RenameableDeletableButton button) { Button butt = new Button("1st", 1, 0.5f, container, "First", fontSize: 20, Enter: (Button b) => b.SetColor(b.selected ? b.color : Color.green), Stay: (Button b) => { if (Input.GetMouseButtonDown(0)) { b.Select(); b.SetColor(Color.yellow); selectedCampaign.SetFirstMissionIndex(index); } }, Exit: (Button b) => b.SetColor(b.selected ? b.color : Color.white), Close: (Button b) => { if (Input.GetMouseButtonDown(0) && index != selectedCampaign.firstMissionIndex) { b.Deselect(); b.SetColor(Color.white); } }); if (index == selectedCampaign.firstMissionIndex) { butt.Select(); butt.SetColor(Color.yellow); } Add(butt); _firstMissionButtons.Add(butt); butt.SetPosition(new Vector3(button.rect.center.x, button.position.y, button.rect.yMax + 0.25f)); }
public void ShowFinalMissionButton(int index, RenameableDeletableButton button) { Button butt = new Button("Final", 1, 0.5f, container, "Final", fontSize: 20, Enter: (Button b) => b.SetColor(b.selected ? b.color : Color.green), Stay: (Button b) => { if (Input.GetMouseButtonDown(0)) { b.Select(); b.SetColor(Color.yellow); selectedCampaign.AddFinalMissionIndex(index); } if (Input.GetMouseButtonDown(1) && selectedCampaign.HasFinalMissionIndex(index)) { b.Deselect(); b.SetColor(Color.white); selectedCampaign.RemoveFinalMissionIndex(index); } }, Exit: (Button b) => b.SetColor(b.selected ? b.color : Color.white)); if (selectedCampaign.HasFinalMissionIndex(index)) { butt.Select(); butt.SetColor(Color.yellow); } Add(butt); _finalMissionButtons.Add(butt); butt.SetPosition(new Vector3(button.rect.center.x, button.position.y, button.rect.yMin - 0.25f)); }
public void ShowStageDefinitions(Vector3 position) { HideStageDefinitions(); int count = _selectedStageSet.stageDefinitions.Count; Add(_stages = new Layout("StageDefinitionButtons", 4, 1 * (count + 1), 0.25f, 0.1f, count + 1, container)); _stages.SetPosition(position + (Vector3.left * (stageSets.width - 0.5f)) + (Vector3.back * ((count * 0.5f) + (0.25f * 0.5f)))); _stages.Add(new List <RenameableDeletableButton>(RenameableDeletableButton.GetButtons(count, (int index) => new RenameableDeletableButton(GetStageDefinition(index).name, 4, 1, container, fontSize: 20, DeleteStay: (Button b) => { if (Input.GetMouseButtonUp(0)) { _selectedStageSet.Remove(GetStageDefinition(index)); ShowStageDefinitions(position); } }, EndInput: (Field field) => { GetStageDefinition(index).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (_selectedStageSet != null && Input.GetMouseButtonDown(0)) { selectedStageDefinition = GetStageDefinition(index); HideStageSets(); HideStageDefinitions(); HideStage(); SetStageDefinition(selectedStageDefinition); _editor.testButton.Enable(); _editor.testButton.Show(); ShowStage(); ShowStageSets(); ShowStageEditor(); ShowMissionTimeline(); ShowMissionEditor(); } }, Exit: (Button button) => button.SetColor(Color.white))))); _stages.Add(new Button("Add Stage\nDefinition", 4, 1, container, "AddStageDefinition", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (_selectedStageSet != null && Input.GetMouseButtonDown(0)) { ScriptableObjects.Add(StageDefinition.Default(), _selectedStageSet); ShowStageDefinitions(position); } }, Exit: (Button button) => button.SetColor(Color.white)), true); }
private void ShowConnectorAndTerminal(int index, RenameableDeletableButton button) { Button connector = new Button("+", 0.5f, 0.5f, container, "Connector+", Enter: (Button butt) => butt.SetColor(butt.selected ? butt.color : Color.green), Stay: (Button butt) => { if (Input.GetMouseButtonDown(0)) { butt.Select(); butt.SetColor(Color.yellow); _selectedConnectorIndex = index; _dummyContainer = new GameObject("DummyContainer"); _dummyConnector = GameObject.CreatePrimitive(PrimitiveType.Quad); _dummyConnector.transform.SetParent(_dummyContainer.transform); _dummyConnector.transform.localPosition += Vector3.up * 0.5f; _dummyContainer.transform.position = butt.position + Vector3.up; } }, Exit: (Button butt) => butt.SetColor(butt.selected ? butt.color : Color.white), Close: (Button butt) => { if (Input.GetMouseButtonUp(0)) { butt.Deselect(); butt.SetColor(Color.white); if (_dummyContainer != null) { butt.Deselect(); GameObject.Destroy(_dummyContainer); _dummyContainer = null; _dummyConnector = null; } } }); Button terminator = new Button("-", 0.5f, 0.5f, container, "Terminator-", Enter: (Button butt) => butt.SetColor(_selectedConnectorIndex >= 0 ? Color.yellow : Color.green), Stay: (Button butt) => { if (_selectedConnectorIndex >= 0 && _selectedConnectorIndex != index && Input.GetMouseButtonUp(0)) { ScriptableObjects.Add(ScriptableObject.CreateInstance <Connection>().Initialize(_selectedConnectorIndex, index), selectedCampaign); _selectedConnectorIndex = -1; butt.SetColor(Color.white); ShowConnections(); } }, Exit: (Button butt) => butt.SetColor(Color.white)); Add(connector); Add(terminator); _connectorsAndTerminators.Add(connector); _connectorsAndTerminators.Add(terminator); connector.SetPosition(new Vector3(button.rect.xMax + 0.25f, button.position.y, button.rect.center.y)); terminator.SetPosition(new Vector3(button.rect.xMin - 0.25f, button.position.y, button.rect.center.y)); }
public void ShowCampaigns(int index, Vector3 position) { HideCampaigns(); int count = selectedCampaignSet.campaignDefinitions.Count; Add(_campaigns = new Layout("CampaignLayout", 4, count + 1, 0.25f, 0.1f, count + 1, container)); _campaigns.SetPosition(position + (Vector3.left * (campaignSets.width - 0.5f)) + (Vector3.back * ((_campaigns.height * 0.5f) - 0.5f))); _campaigns.Add(new List <RenameableDeletableButton>( RenameableDeletableButton.GetButtons(count, (int capturedIndex) => new RenameableDeletableButton(GetCampaign(capturedIndex).name, 4, 1, container, fontSize: 20, DeleteStay: (Button button) => { if (Input.GetMouseButtonUp(0)) { selectedCampaignSet.Remove(GetCampaign(index)); ShowCampaigns(index, position); ShowCampaignSets(); } }, EndInput: (Field field) => { GetCampaign(capturedIndex).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { selectedCampaign = GetCampaign(capturedIndex); HideCampaigns(); HideCampaignSets(); ShowCampaignMap(); ShowCampaignSets(); ShowCampaignEditor(); } }, Exit: (Button button) => button.SetColor(Color.white))))); _campaigns.Add(new Button("New Campaign", 4, 1, container, "NewCampaign", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { ScriptableObjects.Add(CampaignDefinition.Default(), selectedCampaignSet); ShowCampaigns(index, position); } }, Exit: (Button button) => button.SetColor(Color.white)), true); }
private void ShowWaveDefinitions(Vector3 position, float width = 4, float height = 1, float padding = 0.25f, float spacing = 0.1f) { HideWaveDefinitions(); int count = selectedWaveSet.waveDefinitions.Count; Add(_waveDefinitionLayout = new Layout("WaveDefinitionButtons", width, height * (count + 1), padding, spacing, count + 1, container)); _waveDefinitionLayout.SetPosition(position + (Vector3.right * width) + (Vector3.back * ((count * 0.5f) + (0.25f * 0.5f)))); _waveDefinitionLayout.Add(new List <RenameableDeletableButton>(RenameableDeletableButton.GetButtons(count, (int index) => new RenameableDeletableButton(GetWaveDefinition(index).name, width, height, container, fontSize: 20, DeleteStay: (Button b) => { if (Input.GetMouseButtonUp(0)) { selectedWaveSet.Remove(GetWaveDefinition(index)); ShowWaveDefinitions(position); } }, EndInput: (Field field) => { GetWaveDefinition(index).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (selectedWaveSet != null && Input.GetMouseButtonDown(0)) { selectedWaveDefinition = selectedWaveSet.waveDefinitions[index]; AddWaveToTimeline(selectedWaveDefinition, _editor.timelineEditor.timelinePosition); ShowWaveEventButtons(); HideWaveDefinitions(); HideWaveSets(); } }, Exit: (Button button) => button.SetColor(Color.white))))); _waveDefinitionLayout.Add(new Button("Add Wave\nDefinition", width, height, container, "AddWaveDefinition", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (selectedWaveSet != null && Input.GetMouseButtonDown(0)) { ScriptableObjects.Add(ScriptableObject.CreateInstance <WaveDefinition>(), selectedWaveSet); HideWaveDefinitions(); ShowWaveDefinitions(position); } }, Exit: (Button button) => button.SetColor(Color.white)), true); }
private void ShowWaveSets(float width = 4, float height = 1, float padding = 0.25f, float spacing = 0.1f) { HideWaveSets(); int count = _editor.waveData.waveSets.Count; Add(waveSets = new Layout("WaveSetButtons", width, height * (count + 1), padding, spacing, count + 1, container)); waveSets.SetLocalPosition(_editor.timelineEditor.indicatorPosition + (Vector3.back * (height * count * 0.5f)) + Vector3.up); waveSets.Add(new List <RenameableDeletableButton>(RenameableDeletableButton.GetButtons(count, (int index) => new RenameableDeletableButton(GetWaveSet(index).name, width, height, container, fontSize: 20, DeleteStay: (Button b) => { if (Input.GetMouseButtonUp(0)) { if (b.selected) { HideWaveDefinitions(); } _editor.waveData.Remove(GetWaveSet(index)); ShowWaveSets(); } }, EndInput: (Field field) => { GetWaveSet(index).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(selectedWaveSet == GetWaveSet(index) ? button.color : Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { button.Select(); button.SetColor(Color.yellow); selectedWaveSet = GetWaveSet(index); HideWaveDefinitions(); ShowWaveDefinitions(button.position); } }, Exit: (Button button) => button.SetColor(selectedWaveSet == _editor.waveData.waveSets[index] ? button.color : Color.white))))); waveSets.Add(new Button("Add Wave Set", width, height, container, "AddWaveSet", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { ScriptableObjects.Add(ScriptableObject.CreateInstance <WaveSet>(), _editor.waveData); Refresh(); } }, Exit: (Button button) => button.SetColor(Color.white), Close: (Button button) => { if (Input.GetMouseButtonDown(0) && !waveSets.containsMouse && (_waveDefinitionLayout == null || !_waveDefinitionLayout.containsMouse)) { button.SetColor(Color.white); HideWaveDefinitions(); HideWaveSets(); } }), true); }
public void ShowCampaignMap() { HideCampaignMap(); Vector3 offset = Camera.main.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, Camera.main.transform.position.y)) + (Vector3.left * selectedCampaign.width * 0.5f) + (Vector3.forward * selectedCampaign.height * 0.5f); campaignMap = new CampaignMap(selectedCampaign.width, selectedCampaign.height, selectedCampaign.columns, selectedCampaign.rows, offset); for (int i = 0; campaignMap.tileMap.count > i; i++) { int index = i; bool mission = selectedCampaign.Has(index); RenameableDeletableButton button = new RenameableDeletableButton(mission ? GetMission(index).name : index.ToString(), mission ? campaignMap.tileMap.tileWidth - 1 : 1, mission ? campaignMap.tileMap.tileHeight * 0.5f : 1, container, fontSize: 20, DeleteStay: (Button b) => { if (mission && Input.GetMouseButtonUp(0)) { selectedCampaign.RemoveMissionDefinitionAt(index); CullConnections(); ShowCampaignMap(); } }, EndInput: (Field field) => { GetMission(index).name = field.label.text; ShowCampaignMap(); }, Enter: (Button b) => b.SetColor(b.selected || missionSets != null ? b.color : Color.green), Stay: (Button b) => { if (missionSets == null) { if (Input.GetMouseButtonDown(0)) { if (selectedCampaign.Has(index)) { SetSelectedMission(selectedCampaign.GetMissionDefinition(index)); if (selectedMission.stageDefinition != null) { _editor.stageEditor.SetSelectedStageDefinition(selectedMission.stageDefinition); _editor.ShowStage(selectedMission.stageDefinition); _editor.testButton.Enable(); _editor.testButton.Show(); } _editor.stageEditor.Show(); _editor.missionEditor.ShowMissionEditor(); _editor.timelineEditor.ShowMissionTimeline(); _editor.campaignEditor.Hide(); _editor.timelineEditor.Hide(); _editor.missionEditor.Hide(); HideCampaignMap(); } else { _editor.missionEditor.ShowMissionSets(index, b.position + new Vector3(b.width * 0.5f, 0, b.height * 0.5f)); b.SetColor(Color.yellow); b.Select(); } } if (Input.GetMouseButtonDown(1) && selectedCampaign.Has(index)) { //ok, so the problem is that it's the same damn instance! //that's ... uh, gonna be a bit of a bitch to work around //some kind of double bookkeeping required that I'm too tired to handle now //but at least hey, that's it -- when looking up the index and removing the instance, it finds the other identical instance, because it's the same in both //duh for (int j = 0; selectedCampaign.connections.Count > j; j++) { Connection connection = selectedCampaign.connections[j]; if (connection.fromIndex == index || connection.toIndex == index) { selectedCampaign.Remove(connection); } } selectedCampaign.Remove(selectedCampaign.GetMissionDefinition(index)); ShowCampaignMap(); } } }, Exit: (Button b) => b.SetColor(b.selected ? b.color : Color.white), Close: (Button b) => { if (b.selected && (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1)) && (missionSets == null || !missionSets.containsMouse) && (missions == null || !missions.containsMouse)) { b.Deselect(); b.SetColor(Color.white); _editor.missionEditor.HideMissions(); _editor.missionEditor.HideMissionSets(); } }); if (!mission) { button.DisableField(); button.HideDeleteButton(); } button.SetPosition(campaignMap.tileMap.PositionOf(index)); _campaignMapButtons.Add(button); Add(button); if (selectedCampaign.Has(index)) { ShowConnectorAndTerminal(index, button); ShowFirstMissionButton(index, button); ShowFinalMissionButton(index, button); } } ShowConnections(); }
public void ShowStageSets() { HideStageSets(); int count = _editor.stageData.stageSets.Count; Add(stageSets = new Layout("StageSetButtons", 4, (count + 2), 0.25f, 0.1f, count + 2, container)); stageSets.SetViewportPosition(new Vector2(1, 1)); stageSets.SetPosition(stageSets.position + (Vector3.left * stageSets.width) + Vector3.up + (Vector3.back * 0.5f)); stageSets.Add(new List <RenameableDeletableButton>(RenameableDeletableButton.GetButtons(count, (int index) => new RenameableDeletableButton(GetStageSet(index).name, 4, 1, container, fontSize: 20, DeleteStay: (Button b) => { if (Input.GetMouseButtonUp(0)) { if (b.selected) { HideStageDefinitions(); } _editor.stageData.Remove(GetStageSet(index)); ShowStageSets(); } }, EndInput: (Field field) => { GetStageSet(index).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(_stages != null && _selectedStageSet == GetStageSet(index) ? button.color : Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { _selectedStageSet = GetStageSet(index); ShowStageDefinitions(button.position); button.SetColor(Color.yellow); button.Select(); } }, Exit: (Button button) => button.SetColor(_stages != null && _selectedStageSet == GetStageSet(index) ? button.color : Color.white), Close: (Button button) => { if (button.selected && Input.GetMouseButtonDown(0) && (_stages == null || !_stages.containsMouse)) { HideStageDefinitions(); button.Deselect(); _selectedStageSet = null; button.SetColor(Color.white); } })))); stageSets.Add(new Button("Add Stage Set", 4, 1, container, "AddStageSet", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { ScriptableObjects.Add(ScriptableObject.CreateInstance <StageSet>(), _editor.stageData); if (selectedStageDefinition != null) { ShowStageEditor(); } ShowStageSets(); _editor.missionEditor.ShowMissionEditor(); } }, Exit: (Button button) => button.SetColor(Color.white))); stageSets.Add(new Button("Back to Campaign", 4, 1, container, "BackToCampaign", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { _selectedStageSet = null; selectedStageDefinition = null; _editor.missionEditor.SetSelectedMission(null); _editor.missionEditor.SetSelectedMissionSet(null); _editor.testButton.Disable(); _editor.testButton.Hide(); _editor.waveEditor.Hide(); _editor.stageEditor.Hide(); _editor.missionEditor.Hide(); _editor.timelineEditor.Hide(); _editor.missionEditor.HideMissionEditor(); _editor.timelineEditor.HideMissionTimeline(); _editor.campaignEditor.ShowCampaignSets(); _editor.campaignEditor.ShowCampaignEditor(); _editor.campaignMapEditor.ShowCampaignMap(); } }, Exit: (Button button) => button.SetColor(Color.white)), true); }
public void ShowMissionSets(int index, Vector3 position) { HideMissionSets(); int count = _editor.campaignData.missionSets.Count; Add(missionSets = new Layout("MissionSets", 4, count + 1, 0.25f, 0.1f, count + 1, container)); missionSets.SetPosition(position + (Vector3.right * missionSets.width * 0.5f) + (Vector3.back * missionSets.height * 0.5f)); missionSets.Add(new List <RenameableDeletableButton>(RenameableDeletableButton.GetButtons(count, (int capturedIndex) => new RenameableDeletableButton(_editor.campaignData.missionSets[capturedIndex].name, 3, 1, container, fontSize: 20, DeleteStay: (Button button) => { if (Input.GetMouseButtonUp(0)) { if (button.selected) { HideMissions(); } _editor.campaignData.Remove(GetMissionSet(capturedIndex)); ShowMissionSets(index, position); } }, EndInput: (Field field) => { GetMissionSet(capturedIndex).name = field.label.text; ShowMissionSets(index, position); }, Enter: (Button button) => button.SetColor(selectedMissionSet == GetMissionSet(capturedIndex) ? button.color : Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { button.SetColor(Color.yellow); selectedMissionSet = GetMissionSet(capturedIndex); ShowMissions(index, button.position + new Vector3(missionSets.width * 0.5f, 0, button.height * 0.5f)); } }, Exit: (Button button) => button.SetColor(selectedMissionSet == GetMissionSet(capturedIndex) ? button.color : Color.white), Close: (Button button) => { if (Input.GetMouseButtonDown(0) && selectedMissionSet == GetMissionSet(capturedIndex) && missions != null && !missions.containsMouse) { HideMissions(); selectedMissionSet = null; button.SetColor(Color.white); } })))); missionSets.Add(new Button("New Set", 4, 1, container, "NewMissionSet", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { HideMissions(); ScriptableObjects.Add(ScriptableObject.CreateInstance <MissionSet>(), _editor.campaignData); ShowMissionSets(index, position); } }, Exit: (Button button) => button.SetColor(Color.white)), true); }
public void ShowCampaignSets() { HideCampaignSets(); int count = _editor.campaignData.campaignSets.Count; Add(campaignSets = new Layout("CampaignSets", 4, count + 1, 0.25f, 0.1f, count + 1, container)); campaignSets.SetViewportPosition(new Vector2(1, 1)); campaignSets.SetPosition(campaignSets.position + Vector3.up + (Vector3.left * campaignSets.width) + (Vector3.back * 0.5f)); campaignSets.Add(new List <RenameableDeletableButton>( RenameableDeletableButton.GetButtons(count, (int index) => new RenameableDeletableButton(GetCampaignSet(index).name, 4, 1, container, fontSize: 20, DeleteStay: ( Button button ) => { if (Input.GetMouseButtonUp(0)) { if (button.selected) { HideCampaigns(); } _editor.campaignData.Remove(GetCampaignSet(index)); ShowCampaignSets(); } }, EndInput: (Field field) => { GetCampaignSet(index).name = field.label.text; field.SetColor(Color.white); }, Enter: (Button button) => button.SetColor(_campaigns != null && selectedCampaignSet == GetCampaignSet(index) ? button.color : Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { selectedCampaignSet = GetCampaignSet(index); ShowCampaigns(index, button.position); button.SetColor(Color.yellow); button.Select(); } }, Exit: (Button button) => button.SetColor(_campaigns != null && selectedCampaignSet == GetCampaignSet(index) ? button.color : Color.white), Close: (Button button) => { if (button.selected && Input.GetMouseButtonDown(0) && (_campaigns == null || !_campaigns.containsMouse)) { HideCampaigns(); button.Deselect(); selectedCampaignSet = null; button.SetColor(Color.white); } }) ))); campaignSets.Add(new Button("New Set", 4, 1, container, "NewCampaignSet", fontSize: 20, Enter: (Button button) => button.SetColor(Color.green), Stay: (Button button) => { if (Input.GetMouseButtonDown(0)) { HideCampaigns(); ScriptableObjects.Add(ScriptableObject.CreateInstance <CampaignSet>(), _editor.campaignData); ShowCampaignSets(); if (selectedCampaign != null) { ShowCampaignEditor(); } } }, Exit: (Button button) => button.SetColor(Color.white)), true); }