void RemovePlayerListener(RemovePlayerEvent e) { var listItem = playerItemMap[e.Player]; playerItemMap.Remove(e.Player); Destroy(listItem.gameObject); }
public void LeaveGame(RemovePlayerEvent removePlayerEvent) { gameState.Handle(removePlayerEvent); }
void RemovePlayerListener(RemovePlayerEvent e) { players = players.Where(p => p != e.Player).ToArray(); }
void RemovePlayerListener(RemovePlayerEvent e) { players.Remove(e.Player); EventSpammer.SpamDown(gameObject, new MenuRemovePlayerEvent(e.Player)); }