public void RemoveLetter(RemoveLetter letter) { Letters.Remove(letter); string newString = ""; for (int i = 0; i < Letters.Count; i++) { newString += Letters[i].gameObject.GetComponent <Text>().text; } SQ.UpdateSequence(newString); }
private void PlannedGlyphSymbolsList_DoubleClick(object sender, EventArgs e) { RemoveLetter.PerformClick(); }