public void RemoveLetter(RemoveLetter letter)
    {
        Letters.Remove(letter);
        string newString = "";

        for (int i = 0; i < Letters.Count; i++)
        {
            newString += Letters[i].gameObject.GetComponent <Text>().text;
        }
        SQ.UpdateSequence(newString);
    }
Exemple #2
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 private void PlannedGlyphSymbolsList_DoubleClick(object sender, EventArgs e)
 {
     RemoveLetter.PerformClick();
 }