Exemple #1
0
        public Delta[] GetDeathDeltas(int side, int pos, GameManager gm)
        {
            RemoveFromLaneDelta rmd    = new RemoveFromLaneDelta(this, side, pos);
            List <Delta>        deltas = new List <Delta> {
                rmd
            };
            int laneIdx = Lane.GetLaneIndexOf(this, gm.Lanes);

            gm.UseAddUnitDeathDeltas(deltas, laneIdx, rmd.SideIndex, rmd.Position);
            return(deltas.ToArray());
        }
Exemple #2
0
    private IEnumerator AnimateDelta(Delta delta)
    {
        if (delta is AddToHandDelta)
        {
            yield return(uiManager.DrawCard((delta as AddToHandDelta).Card));
        }
        else if (delta is AddToDiscardDelta)
        {
            uiManager.UpdateDiscardDisplay(
                Array.FindIndex(gameManager.Players, player => player.Discard == (delta as AddToDiscardDelta).Target)
                );
        }
        else if (delta is AddToLaneDelta)
        {
            AddToLaneDelta addToLaneDelta = delta as AddToLaneDelta;
            yield return(uiManager.SpawnUnit(addToLaneDelta.SideIndex, Array.FindIndex(gameManager.Lanes, lane => lane.ID == addToLaneDelta.Target.ID), addToLaneDelta.Position));
        }
        else if (delta is UnitHealthDelta)
        {
            UnitHealthDelta damageDelta = delta as UnitHealthDelta;

            if (damageDelta.DmgType == Damage.Type.TOWER)
            {
                yield return(uiManager.TowerUnitDamage(damageDelta.Target, damageDelta.Amount));
            }
            else if (damageDelta.DmgType == Damage.Type.HEAL)
            {
                yield return(uiManager.UnitHeal(damageDelta.Source, damageDelta.Target));
            }
            else
            {
                yield return(uiManager.UnitDamage(
                                 damageDelta.Source,
                                 damageDelta.Target,
                                 damageDelta.Amount
                                 ));
            }
        }
        else if (delta is RemoveFromLaneDelta)
        {
            RemoveFromLaneDelta removeDelta = delta as RemoveFromLaneDelta;
            yield return(uiManager.RemoveUnit(
                             Array.FindIndex(gameManager.Lanes, lane => lane.ID == removeDelta.Target.ID),
                             removeDelta.SideIndex,
                             removeDelta.Position
                             ));
        }
        else if (delta is TowerDamageDelta)
        {
            TowerDamageDelta towerDamageDelta = delta as TowerDamageDelta;
            yield return(uiManager.UnitTowerDamage(towerDamageDelta.Target, towerDamageDelta.Amount));
        }
        else if (delta is TowerReviveDelta)
        {
            TowerReviveDelta towerReviveDelta = delta as TowerReviveDelta;
            yield return(uiManager.TowerRespawn(towerReviveDelta.Target));
        }
        else if (delta is RevealHandCardDelta)
        {
            RevealHandCardDelta revealDelta = delta as RevealHandCardDelta;
            yield return(uiManager.RevealOpponentCard(revealDelta.Card));
        }
        else if (delta is RemoveFromHandDelta)
        {
            RemoveFromHandDelta removeDelta = delta as RemoveFromHandDelta;
            yield return(uiManager.RemoveFromHand(
                             Array.FindIndex(gameManager.Players, player => player.Owns(removeDelta.Target)),
                             removeDelta.Card
                             ));
        }
        else if (delta is ResourcePoolDelta)
        {
            ResourcePoolDelta resourcePoolDelta = delta as ResourcePoolDelta;
            ResourcePool      target            = resourcePoolDelta.rp.Target;
            for (int i = 0; i < gameManager.Players.Length; i++)
            {
                if (target == gameManager.Players[i].ManaPool)
                {
                    yield return(uiManager.UpdateResourceDisplay(i));
                }
            }
        }
        else
        {
            // Some deltas simply can't be animated, while others could potentially indicate an error.
            if (!(delta is RemoveFromDeckDelta))
            {
                Debug.LogWarning($"Failed to animate delta of type {delta.GetType().Name}");
            }
        }

        uiManager.RenderUnits();
        uiManager.RenderTowers();
        uiManager.RenderIndicators();
    }