public void notifyRemoveBuff(Unit u, string buffName) { var remove = new RemoveBuff(u, buffName); _game.PacketHandlerManager.broadcastPacket(remove, Channel.CHL_S2C); }
public void NotifyRemoveBuff(IAttackableUnit u, string buffName, byte slot = 0x01) { var remove = new RemoveBuff(u, buffName, slot); _packetHandlerManager.BroadcastPacket(remove, Channel.CHL_S2C); }
public static void notifyRemoveBuff(Unit u, string buffName) { var remove = new RemoveBuff(u, buffName); PacketHandlerManager.getInstace().broadcastPacket(remove, Channel.CHL_S2C); }