/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { FlatRedBallServices.InitializeFlatRedBall(this, graphics); InitializeIoc(); this.TargetElapsedTime = TimeSpan.FromSeconds(1 / 30.0); mToolForm = new ToolForm(); mToolForm.Owner = (Form)(Form.FromHandle(FlatRedBallServices.WindowHandle)); mToolForm.ItemCollapsedOrExpanded += HandleToolFormItemCollapsedOrExpanded; Plugin.PluginManager.Initialize(); IsMouseVisible = true; IsFixedTimeStep = false; GuiData.Initialize(); RegisterAdditionalAssemblies(); AvailableAssetTypes.Self.Initialize(FileManager.RelativeDirectory); #region Set up resizing mFormMethods = new FormMethods(0, 0, 0, 0); #endregion SpriteManager.Camera.BackgroundColor = Color.Gray; FlatRedBall.Math.Geometry.Polygon.TolerateEmptyPolygons = true; ExposedVariableManager.Initialize(); try { RemotingServer.SetupPort(8686); RemotingServer.SetupInterface <FlatRedBall.Glue.SelectionInterface>(); RemotingServer.SetupInterface <RegisterInterface>(); } catch (Exception e) { System.Windows.Forms.MessageBox.Show("GlueView could not start, please make sure GlueView is not already running on your computer \n \n Exception: \n" + e.ToString()); FlatRedBall.FlatRedBallServices.Game.Exit(); } mToolForm.Show(); GluxManager.ContentManagerName = "GlueView"; EditorLogic.Initialize(); CommandLineManager.Self.ProcessCommandLineArgs(this.mToolForm); mainForm = Form.FromHandle(FlatRedBallServices.WindowHandle) as Form; mainForm.Resize += HandleResize; base.Initialize(); }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { FlatRedBallServices.InitializeFlatRedBall(this, _graphics); IsMouseVisible = true; GuiData.Initialize(); AvailableAssetTypes.Initialize(FileManager.RelativeDirectory + "Content/ContentTypes.csv"); #region Set up resizing Renderer.UseRenderTargets = false; #endregion try { RemotingServer.SetupPort(9426); RemotingServer.SetupInterface <SelectionInterface>(); RemotingServer.SetupInterface <RegisterInterface>(); } catch (Exception e) { System.Windows.Forms.MessageBox.Show(@"Level Editor could not start, please make sure Level Editor is not already running on your computer Exception: " + e); FlatRedBallServices.Game.Exit(); } GluxManager.ContentManagerName = "LevelEditor"; EditorLogic.Initialize(); base.Initialize(); }
public override void StartUp() { RemotingServer.SetupPort(8687); RemotingServer.SetupInterface <SelectionInterface2>(); }