Exemple #1
0
    public void Execute(string action)
    {
        if (action.Equals("QT"))
        {
            remote.Disconnect();
        }
        else if (action.Equals("RS"))
        {
            api.ResetGame(Config.width, Config.height, Config.virusHeight, Config.virusCount);
        }
        else if (action[0] == 'M')
        {
            switch (action[1])
            {
            case 'L':
                game.MoveLeft();
                break;

            case 'R':
                game.MoveRight();
                break;

            case 'D':
                game.MoveDown();
                break;
            }
        }
        else if (action[0] == 'R')
        {
            switch (action[1])
            {
            case 'L':
                api.RotateLeft();
                break;

            case 'R':
                api.RotateRight();
                break;
            }
        }
        else if (action.Equals("WT"))
        {
            if (Config.stepMode)
            {
                do
                {
                    api.Wait();
                } while (!game.PlayerCanPlay() && !game.GameHasEnded());
            }
            else
            {
                api.Wait();
            }
        }
    }
Exemple #2
0
    void Update()
    {
        if (Input.GetKey(quit))
        {
            Application.Quit();
        }

        if (Input.GetKey(disconnect))
        {
            remote.Disconnect();
        }

        if (Input.GetKeyDown(connect))
        {
            remote.Listen();
        }
    }