Exemple #1
0
    // Use this for initialization
    void Start()
    {
        controller = GameObject.Find ("Player").GetComponent<RemoteControl>();
        controller.AddSelector(gameObject);

        if(hasHalos){
            closeHalo = (Behaviour)transform.GetChild (0).GetComponent ("Halo");
            farHalo = (Behaviour)transform.GetChild (1).GetComponent ("Halo");
            leftHalo = (Behaviour)transform.GetChild (2).GetComponent ("Halo");
            rightHalo = (Behaviour)transform.GetChild (3).GetComponent ("Halo");

            closeHalo.enabled = false;
            farHalo.enabled = false;
            leftHalo.enabled = false;
            rightHalo.enabled = false;
        }

        for(int i = 0; i < controlledRepulsors.Length; i++){
            Selector sel = ((GameObject)controlledRepulsors[i]).GetComponent<Selector>();
            if(sel != null){
                sel.AddSwitch(gameObject);
            }
        }
    }