protected virtual void OnTriggerEnter2D(Collider2D coll) { if (coll.gameObject.tag == "Environment") { Destroy(gameObject); } else if (coll.gameObject.tag == "Player") { CharacterLife life = coll.gameObject.GetComponent <CharacterLife>(); life.Death(); RelodScene.PressR(); } }
void OnTriggerEnter2D(Collider2D coll) { if (coll.gameObject.tag == "Environment") { if (host == null) { Destroy(gameObject); } } else if (coll.gameObject.tag == "Player") { Destroy(coll.gameObject); Time.timeScale = 0; RelodScene.PressR(); } }