public bool Equals([NotNull] Game other) { if (ReferenceEquals(other, null)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } if (!Id.Equals(other.Id)) { return(false); } if (!Type.Equals(other.Type)) { return(false); } if (!ReleaseTime.Equals(other.ReleaseTime)) { return(false); } return(Time.Equals(other.Time)); }
public bool Equals(DestinyActivityDefinition input) { if (input == null) { return(false); } return (( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( OriginalDisplayProperties == input.OriginalDisplayProperties || (OriginalDisplayProperties != null && OriginalDisplayProperties.Equals(input.OriginalDisplayProperties)) ) && ( SelectionScreenDisplayProperties == input.SelectionScreenDisplayProperties || (SelectionScreenDisplayProperties != null && SelectionScreenDisplayProperties.Equals(input.SelectionScreenDisplayProperties)) ) && ( ReleaseIcon == input.ReleaseIcon || (ReleaseIcon != null && ReleaseIcon.Equals(input.ReleaseIcon)) ) && ( ReleaseTime == input.ReleaseTime || (ReleaseTime.Equals(input.ReleaseTime)) ) && ( ActivityLightLevel == input.ActivityLightLevel || (ActivityLightLevel.Equals(input.ActivityLightLevel)) ) && ( DestinationHash == input.DestinationHash || (DestinationHash.Equals(input.DestinationHash)) ) && ( PlaceHash == input.PlaceHash || (PlaceHash.Equals(input.PlaceHash)) ) && ( ActivityTypeHash == input.ActivityTypeHash || (ActivityTypeHash.Equals(input.ActivityTypeHash)) ) && ( Tier == input.Tier || (Tier.Equals(input.Tier)) ) && ( PgcrImage == input.PgcrImage || (PgcrImage != null && PgcrImage.Equals(input.PgcrImage)) ) && ( Rewards == input.Rewards || (Rewards != null && Rewards.SequenceEqual(input.Rewards)) ) && ( Modifiers == input.Modifiers || (Modifiers != null && Modifiers.SequenceEqual(input.Modifiers)) ) && ( IsPlaylist == input.IsPlaylist || (IsPlaylist != null && IsPlaylist.Equals(input.IsPlaylist)) ) && ( Challenges == input.Challenges || (Challenges != null && Challenges.SequenceEqual(input.Challenges)) ) && ( OptionalUnlockStrings == input.OptionalUnlockStrings || (OptionalUnlockStrings != null && OptionalUnlockStrings.SequenceEqual(input.OptionalUnlockStrings)) ) && ( PlaylistItems == input.PlaylistItems || (PlaylistItems != null && PlaylistItems.SequenceEqual(input.PlaylistItems)) ) && ( ActivityGraphList == input.ActivityGraphList || (ActivityGraphList != null && ActivityGraphList.SequenceEqual(input.ActivityGraphList)) ) && ( Matchmaking == input.Matchmaking || (Matchmaking != null && Matchmaking.Equals(input.Matchmaking)) ) && ( GuidedGame == input.GuidedGame || (GuidedGame != null && GuidedGame.Equals(input.GuidedGame)) ) && ( DirectActivityModeHash == input.DirectActivityModeHash || (DirectActivityModeHash.Equals(input.DirectActivityModeHash)) ) && ( DirectActivityModeType == input.DirectActivityModeType || (DirectActivityModeType.Equals(input.DirectActivityModeType)) ) && ( Loadouts == input.Loadouts || (Loadouts != null && Loadouts.SequenceEqual(input.Loadouts)) ) && ( ActivityModeHashes == input.ActivityModeHashes || (ActivityModeHashes != null && ActivityModeHashes.SequenceEqual(input.ActivityModeHashes)) ) && ( ActivityModeTypes == input.ActivityModeTypes || (ActivityModeTypes != null && ActivityModeTypes.SequenceEqual(input.ActivityModeTypes)) ) && ( IsPvP == input.IsPvP || (IsPvP != null && IsPvP.Equals(input.IsPvP)) ) && ( InsertionPoints == input.InsertionPoints || (InsertionPoints != null && InsertionPoints.SequenceEqual(input.InsertionPoints)) ) && ( ActivityLocationMappings == input.ActivityLocationMappings || (ActivityLocationMappings != null && ActivityLocationMappings.SequenceEqual(input.ActivityLocationMappings)) ) && ( Hash == input.Hash || (Hash.Equals(input.Hash)) ) && ( Index == input.Index || (Index.Equals(input.Index)) ) && ( Redacted == input.Redacted || (Redacted != null && Redacted.Equals(input.Redacted)) )); }