Exemple #1
0
        public void release(NetState ns)
        {
            try
            {
                try
                {
                    if (!(ns.Mobile.Region is Regions.Jail)) return;
                    ns.Mobile.SendLocalizedMessage(501659);
                }
                catch (Exception err)
                {
                    System.Console.WriteLine("{0}: {1} Mobile not released", JailSystem.JSName, err.ToString());
                    return;
                }

                if (autoReleasor != null)
                {
                    if (autoReleasor.Running) autoReleasor.Stop();
                    autoReleasor = null;
                }
                ReleaseLoc rl;
                try
                {
                    rl = (ReleaseLoc)releasePoints[ns.Mobile.Serial.Value];
                }
                catch
                {
                    rl = new ReleaseLoc();
                    rl.mobile = ns.Mobile.Serial.Value;
                    releasePoints.Add(ns.Mobile.Serial.Value, rl);
                }
                if (rl.release(this.freedBy))
                    releasePoints.Remove(ns.Mobile.Serial.Value);
            }
            catch (Exception err)
            {
                System.Console.WriteLine("{0}: {1}", JailSystem.JSName, err.ToString());
            }
            if (releasePoints.Count == 0)
            {
                System.Console.WriteLine("Jailing removed for account {0}", this.Name);
                try
                {
                    list.Remove(this.ID);
                }
                catch
                {
                }
            }
        }
Exemple #2
0
 public virtual void Deserialize(GenericReader reader)
 {
     int imax = 0;
     int version = reader.ReadInt();
     switch (version)
     {
         case 2:
             m_jailorAC = (AccessLevel)reader.ReadInt();
             goto case 1;
         case 1:
             freedBy = reader.ReadString().Trim();
             goto case 0;
         case 0:
             m_name = reader.ReadString().Trim();
             m_releaseTime = reader.ReadDateTime();
             imax = reader.ReadInt();
             for (int i = 0; i < imax; i++)
             {
                 ReleaseLoc rl = new ReleaseLoc();
                 rl.map = reader.ReadMap();
                 rl.location = reader.ReadPoint3D();
                 rl.mobile = reader.ReadInt();
                 rl.returnToPoint = reader.ReadBool();
                 releasePoints.Add(rl.mobile, rl);
             }
             jailor = reader.ReadString().Trim();
             reason = reader.ReadString().Trim();
             break; ;
         default:
             break;
     }
     //System.Console.WriteLine("Loaded Jail object:{0} releases:{1}", m_name, imax);
 }