private void tekenWolk_Click(object sender, EventArgs e) { Reken.Rekenen rekenscherm = new Reken.Rekenen(userInstellingen); this.Hide(); rekenscherm.Closed += (s, args) => this.Close(); rekenscherm.Show(); }
/// <summary> /// goes to the new game/level when clicking on the text balloon /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void tekstballon_Click(object sender, EventArgs e) { switch (userInstellingen.eventSpel) { case "rekenPlus": Reken.Rekenen rekenscherm = new Reken.Rekenen(userInstellingen); this.Hide(); rekenscherm.Closed += (s, args) => this.Close(); rekenscherm.Show(); break; case "letter": case "letterBegin": AbcLetterScherm AbcLetterScherm = new AbcLetterScherm(userInstellingen); this.Hide(); AbcLetterScherm.Closed += (s, args) => this.Close(); AbcLetterScherm.Show(); break; default: break; } }