internal static async void InitAsync()
        {
            WindowClosedHandler.Init();
            RegistryFileNotFoundHandler.Init();

            await RegistryManagers.Reload();

            // UNDONE: Scan other assemblies & run its code, like bukkit plugin in Minecraft
        }
 private static async void Handler(object sender, WindowEventArgs args)
 {
     await RegistryManagers.SaveAll();
 }