private void RetrieveSceneEntitiesFromServer() { if (SceneEntitiesToSynchronize.Count > 0) { var entity = (SceneEntity)SceneEntitiesToSynchronize.Dequeue(); int entityUniqueId = _incomingMessage.ReadVariableInt32(); if (RegisteredEntities.ContainsKey(entityUniqueId)) { RegisteredEntities[entityUniqueId] = entity; } else { entity.UniqueId = entityUniqueId; RegisteredEntities.Add(entity.UniqueId, entity); } } }
/// <summary> /// Listens to all data received from the network interface /// </summary> public override void ListenIncoming() { if (CommandsToSynchronize.Count != 0) { int count = CommandsToSynchronize.Count; for (int i = 0; i < count; i++) { Command command = CommandsToSynchronize.Dequeue(); if (command.Id == 0 && command.Id != command.LocalId) { CommandsToSynchronize.Enqueue(command); } else { Commands.Add(command.Id, command); } } } if (SceneEntitiesToSynchronize.Count != 0) { int count = SceneEntitiesToSynchronize.Count; for (int i = 0; i < count; i++) { ISceneEntity sceneEntity = SceneEntitiesToSynchronize.Dequeue(); if (!RegisteredEntities.ContainsKey(sceneEntity.UniqueId)) { RegisteredEntities.Add(sceneEntity.UniqueId, sceneEntity); } } } if (_executeCommands.Count != 0) { foreach (var executeCommand in _executeCommands) { _processingCommands.Add(executeCommand.Key, executeCommand.Value); } _executeCommands.Clear(); foreach (var processingCommand in _processingCommands) { Command command = processingCommand.Key; ushort execution = processingCommand.Value; if (execution == Constants.ExecuteCommandOnServerDataExchanged || execution == Constants.ExecuteCommandOnServerNoDataExchanged) { if (command.Condition == null || (command.Condition.Invoke())) { command.NetworkValue = command.ServerExecution(command, command.NetworkValue); } if (command.ApplyServerResult != null) { ExecuteServerCommandOnClients(command); } else { command.WaitingForServerReply = false; } } else if (execution == Constants.ExecuteServerCommandOnClientsDataExchanged || execution == Constants.ExecuteServerCommandOnClientsNoDataExchanged) { command.WaitingForServerReply = false; command.ApplyServerResult(command, command.NetworkValue); } } _processingCommands.Clear(); } }
/// <summary> /// Listens to all data received from the network interface /// </summary> public override void ListenIncoming() { // we loop on all LocalPlayers to gather network data foreach (LiveIdentifiedPlayer identifiedPlayer in LocalPlayers) { var gamer = (LocalNetworkGamer)identifiedPlayer.LiveGamer; while (gamer.IsDataAvailable) { NetworkGamer sender; gamer.ReceiveData(_packetReader, out sender); byte message = _packetReader.ReadByte(); // If the message is to execute commands on server, we execute them and ask all clients to execute them with the server computed value if (message == Constants.ExecuteCommandOnServerDataExchanged) { if (!gamer.IsHost) { throw new CoreException("Gamer isn't host"); } ushort commandId = _packetReader.ReadUInt16(); Command command = Commands[commandId]; if (command.NetworkValueType == typeof(bool)) { command.NetworkValue = _packetReader.ReadBoolean(); } else if (command.NetworkValueType == typeof(byte)) { command.NetworkValue = _packetReader.ReadByte(); } else if (command.NetworkValueType == typeof(byte[])) { int tempNumberOfBytes = _packetReader.ReadInt32(); command.NetworkValue = _packetReader.ReadBytes(tempNumberOfBytes); } else if (command.NetworkValueType == typeof(char)) { command.NetworkValue = _packetReader.ReadChar(); } else if (command.NetworkValueType == typeof(char[])) { int tempNumberOfChars = _packetReader.ReadInt32(); command.NetworkValue = _packetReader.ReadChars(tempNumberOfChars); } else if (command.NetworkValueType == typeof(Color)) { command.NetworkValue = _packetReader.ReadColor(); } else if (command.NetworkValueType == typeof(double)) { command.NetworkValue = _packetReader.ReadDouble(); } else if (command.NetworkValueType == typeof(float)) { command.NetworkValue = _packetReader.ReadSingle(); } else if (command.NetworkValueType == typeof(int)) { command.NetworkValue = _packetReader.ReadInt32(); } else if (command.NetworkValueType == typeof(long)) { command.NetworkValue = _packetReader.ReadInt64(); } else if (command.NetworkValueType == typeof(Matrix)) { command.NetworkValue = _packetReader.ReadMatrix(); } else if (command.NetworkValueType == typeof(Quaternion)) { command.NetworkValue = _packetReader.ReadQuaternion(); } else if (command.NetworkValueType == typeof(sbyte)) { command.NetworkValue = _packetReader.ReadSByte(); } else if (command.NetworkValueType == typeof(short)) { command.NetworkValue = _packetReader.ReadInt16(); } else if (command.NetworkValueType == typeof(string)) { command.NetworkValue = _packetReader.ReadString(); } else if (command.NetworkValueType == typeof(uint)) { command.NetworkValue = _packetReader.ReadUInt32(); } else if (command.NetworkValueType == typeof(ulong)) { command.NetworkValue = _packetReader.ReadInt64(); } else if (command.NetworkValueType == typeof(ushort)) { command.NetworkValue = _packetReader.ReadUInt16(); } else if (command.NetworkValueType == typeof(Vector2)) { command.NetworkValue = _packetReader.ReadVector2(); } else if (command.NetworkValueType == typeof(Vector3)) { command.NetworkValue = _packetReader.ReadVector3(); } else if (command.NetworkValueType == typeof(Vector4)) { command.NetworkValue = _packetReader.ReadVector4(); } if (command.NetworkValue == null) { throw new CoreException("No value transfered"); } if (command.Condition == null || (command.Condition.Invoke())) { command.NetworkValue = command.ServerExecution(command, command.NetworkValue); } if (command.ApplyServerResult != null) { ExecuteServerCommandOnClients(command); } else { command.WaitingForServerReply = false; } } // Some Commands may not return values and ask the server to compute it for all clients else if (message == Constants.ExecuteCommandOnServerNoDataExchanged) { if (!gamer.IsHost) { throw new CoreException("Gamer isn't host"); } ushort commandId = _packetReader.ReadUInt16(); Command command = Commands[commandId]; if (command.Condition == null || (command.Condition.Invoke())) { command.NetworkValue = command.ServerExecution(command, null); } if (command.ApplyServerResult != null) { ExecuteServerCommandOnClients(command); } else { command.WaitingForServerReply = false; } } else if (message == Constants.SynchronizeCommandOnClient) { if (CommandsToSynchronize.Count > 0) { Command command = CommandsToSynchronize.Dequeue(); ushort commandId = _packetReader.ReadUInt16(); if (Commands.ContainsKey(commandId)) { Commands[commandId] = command; } else { command.Id = commandId; Commands.Add(command.Id, command); } } } else if (message == Constants.SynchronizeSceneEntitiesOnClient) { if (SceneEntitiesToSynchronize.Count > 0) { SceneEntity entity = (SceneEntity)SceneEntitiesToSynchronize.Dequeue(); var entityUniqueId = _packetReader.ReadInt32(); if (RegisteredEntities.ContainsKey(entityUniqueId)) { RegisteredEntities[entityUniqueId] = entity; } else { entity.UniqueId = entityUniqueId; RegisteredEntities.Add(entity.UniqueId, entity); } } } else if (message == Constants.SynchronizationDoneOnClient) { if (!gamer.IsHost) { throw new CoreException("Gamer isn't host"); } var synchronizedPlayers = new List <IdentifiedPlayer>(); if (sender.IsLocal) { foreach (var player in PlayersToSynchronize) { if (player.IsLocal) { synchronizedPlayers.Add(player); } } } else { var senderMachine = sender.Machine; foreach (var player in PlayersToSynchronize) { if (!player.IsLocal) { if (((NetworkGamer)((LiveIdentifiedPlayer)player).LiveGamer).Machine.Equals(senderMachine)) { synchronizedPlayers.Add(player); } } } } if (synchronizedPlayers.Count > 0) { foreach (var synchronizedPlayer in synchronizedPlayers) { PlayersToSynchronize.Remove(synchronizedPlayer); } if (PlayersToSynchronize.Count == 0) { _sessionState = SessionState.Playing; OnStarted(); } } } else { ushort commandId = _packetReader.ReadUInt16(); Command command = Commands[commandId]; command.WaitingForServerReply = false; object networkValue = null; if (message == Constants.ExecuteServerCommandOnClientsDataExchanged) { if (command.NetworkValueType == typeof(bool)) { networkValue = _packetReader.ReadBoolean(); } else if (command.NetworkValueType == typeof(byte)) { networkValue = _packetReader.ReadByte(); } else if (command.NetworkValueType == typeof(byte[])) { int tempNumberOfBytes = _packetReader.ReadInt32(); networkValue = _packetReader.ReadBytes(tempNumberOfBytes); } else if (command.NetworkValueType == typeof(char)) { networkValue = _packetReader.ReadChar(); } else if (command.NetworkValueType == typeof(char[])) { int tempNumberOfChars = _packetReader.ReadInt32(); networkValue = _packetReader.ReadChars(tempNumberOfChars); } else if (command.NetworkValueType == typeof(Color)) { networkValue = _packetReader.ReadColor(); } else if (command.NetworkValueType == typeof(double)) { networkValue = _packetReader.ReadDouble(); } else if (command.NetworkValueType == typeof(float)) { networkValue = _packetReader.ReadSingle(); } else if (command.NetworkValueType == typeof(int)) { networkValue = _packetReader.ReadInt32(); } else if (command.NetworkValueType == typeof(long)) { networkValue = _packetReader.ReadInt64(); } else if (command.NetworkValueType == typeof(Matrix)) { networkValue = _packetReader.ReadMatrix(); } else if (command.NetworkValueType == typeof(Quaternion)) { networkValue = _packetReader.ReadQuaternion(); } else if (command.NetworkValueType == typeof(sbyte)) { networkValue = _packetReader.ReadSByte(); } else if (command.NetworkValueType == typeof(short)) { networkValue = _packetReader.ReadInt16(); } else if (command.NetworkValueType == typeof(string)) { networkValue = _packetReader.ReadString(); } else if (command.NetworkValueType == typeof(uint)) { networkValue = _packetReader.ReadUInt32(); } else if (command.NetworkValueType == typeof(ulong)) { networkValue = _packetReader.ReadInt64(); } else if (command.NetworkValueType == typeof(ushort)) { networkValue = _packetReader.ReadUInt16(); } else if (command.NetworkValueType == typeof(Vector2)) { networkValue = _packetReader.ReadVector2(); } else if (command.NetworkValueType == typeof(Vector3)) { networkValue = _packetReader.ReadVector3(); } else if (command.NetworkValueType == typeof(Vector4)) { networkValue = _packetReader.ReadVector4(); } } command.ApplyServerResult(command, networkValue); } } } }