public override void Initialize() { object eventData = GameSection.GetEventData(); if (eventData != null && eventData is RegionMap.SpotEventData) { mapData = (RegionMap.SpotEventData)eventData; } if (MonoBehaviourSingleton <ScreenOrientationManager> .IsValid() && FieldManager.IsValidInGame()) { MonoBehaviourSingleton <ScreenOrientationManager> .I.OnScreenRotate += OnScreenRotate; } InitDataLists(); base.Initialize(); }
public override void Initialize() { object[] array = GameSection.GetEventData() as object[]; mapData = (array[3] as RegionMap.SpotEventData); base.Initialize(); }