public override object GetGlobalValues(object dest) { var value = FormatAccessor.GetGlobalValues(this); ReflectiveField.SetValue(dest, value); return(dest); }
public override object CopyWithoutKeywords(Material source, object dest) { var value = FormatAccessor.GetValue(this, source); ReflectiveField.SetValue(dest, value); return(dest); }
public virtual object Copy(object source, object dest) { var value = ReflectiveField.GetValue(source); ReflectiveField.SetValue(dest, value); return(dest); }
public override object Copy(Material source, object dest) { var value = source.IsKeywordEnabled(Keyword); ReflectiveField.SetValue(dest, value); return(dest); }
public override object Lerp(object v0, object v1, object dest, float t) { var value = ReflectiveField.GetValue(v0); ReflectiveField.SetValue(dest, value); return(dest); }
public override void SetGlobalValues(object source) { var value = (int)ReflectiveField.GetValue(source); if (value == 0) { for (int i = 0; i < KeywordsAndMask.Length; i += 2) { string keyword = GetKeyword(i); if (keyword != null) { Shader.DisableKeyword(keyword); } } } else { for (int i = 0; i < KeywordsAndMask.Length; i += 2) { string keyword = GetKeyword(i); var enumValue = GetMask(i); if (keyword != null && enumValue == value) { Shader.EnableKeyword(keyword); } else { Shader.DisableKeyword(keyword); } } } }
public override object GetGlobalValues(object dest) { var value = Shader.IsKeywordEnabled(Keyword); ReflectiveField.SetValue(dest, value); return(dest); }
public override object CopyWithoutKeywords(object source, object dest) { var value = ReflectiveField.GetValue(source); ReflectiveField.SetValue(dest, value); return(dest); }
public override object Lerp(object v0, object v1, object dest, float t) { var value0 = ReflectiveField.GetValue(v0); var value1 = ReflectiveField.GetValue(v1); var valueDest = FormatAccessor.Lerp(value0, value1, t); ReflectiveField.SetValue(dest, valueDest); return(dest); }
public void CopyWithoutKeywords(object source, Material dest) { var sourceValue = ReflectiveField.GetValue(source); foreach (var child in Children) { child.CopyWithoutKeywords(sourceValue, dest); } }
public void Copy(object source, Material dest, ICollection <string> enabledKeywords) { var sourceValue = ReflectiveField.GetValue(source); foreach (var child in Children) { child.Copy(sourceValue, dest, enabledKeywords); } }
public override void Copy(object source, Material dest, ICollection <string> enabledKeywords) { bool value = (bool)ReflectiveField.GetValue(source); if (value) { enabledKeywords.Add(Keyword); } }
public void SetGlobalValues(object source) { var value = ReflectiveField.GetValue(source); foreach (var child in Children) { child.SetGlobalValues(value); } }
public object GetGlobalValues(object dest) { var value = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.GetGlobalValues(value); } return(dest); }
public object CopyWithoutKeywords(Material source, object dest) { var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.CopyWithoutKeywords(source, destValue); } return(dest); }
public void SetGlobalValues(object source, ShaderFieldAction filter) { if (filter.Invoke(this)) { var value = ReflectiveField.GetValue(source); foreach (var child in Children) { child.SetGlobalValues(value, filter); } } }
public void Copy(object source, Material dest, ICollection <string> enabledKeywords, ShaderFieldAction filter) { if (filter.Invoke(this)) { var sourceValue = ReflectiveField.GetValue(source); foreach (var child in Children) { child.Copy(sourceValue, dest, enabledKeywords, filter); } } }
public void ForEach(object v0, ShaderFieldAction1 action) { if (action.Invoke(this, v0)) { var t0 = ReflectiveField.GetValue(v0); foreach (var child in Children) { child.ForEach(t0, action); } } }
public object Copy(object source, object dest) { var sourceValue = ReflectiveField.GetValue(source); var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.Copy(sourceValue, destValue); } return(dest); }
public void CopyWithoutKeywords(object source, Material dest, ShaderFieldAction filter) { if (filter.Invoke(this)) { var sourceValue = ReflectiveField.GetValue(source); foreach (var child in Children) { child.CopyWithoutKeywords(sourceValue, dest, filter); } } }
public object CopyWithoutKeywords(Material source, object dest, ShaderFieldAction filter) { if (filter.Invoke(this)) { var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.CopyWithoutKeywords(source, destValue, filter); } } return(dest); }
public object GetGlobalValues(object dest, ShaderFieldAction filter) { if (filter.Invoke(this)) { var value = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.GetGlobalValues(value, filter); } } return(dest); }
public object Lerp(object v0, object v1, object dest, float t) { var value0 = ReflectiveField.GetValue(v0); var value1 = ReflectiveField.GetValue(v1); var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.Lerp(value0, value1, destValue, t); } return(dest); }
public override int GetEnabledKeywords(object source) { bool value = (bool)ReflectiveField.GetValue(source); if (value) { return(Mask); } else { return(0); } }
public override void SetGlobalValues(object source) { bool value = (bool)ReflectiveField.GetValue(source); if (value) { Shader.EnableKeyword(Keyword); } else { Shader.DisableKeyword(Keyword); } }
public void ForEach(object v0, object v1, object v2, ShaderFieldAction3 action) { if (action.Invoke(this, v0, v1, v2)) { var t0 = ReflectiveField.GetValue(v0); var t1 = ReflectiveField.GetValue(v1); var t2 = ReflectiveField.GetValue(v2); foreach (var child in Children) { child.ForEach(t0, t1, t2, action); } } }
public object Copy(object source, object dest, ShaderFieldAction filter) { if (filter.Invoke(this)) { var sourceValue = ReflectiveField.GetValue(source); var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.Copy(sourceValue, destValue, filter); } } return(dest); }
public object Lerp(object v0, object v1, object dest, float t, ShaderFieldAction filter) { if (filter.Invoke(this)) { var value0 = ReflectiveField.GetValue(v0); var value1 = ReflectiveField.GetValue(v1); var destValue = ReflectiveField.GetValue(dest); foreach (var child in Children) { child.Lerp(value0, value1, destValue, t, filter); } } return(dest); }
public override int GetEnabledKeywords(object source, ICollection <string> keywords) { bool value = (bool)ReflectiveField.GetValue(source); if (value) { keywords.Add(Keyword); return(Mask); } else { return(0); } }
public override object GetGlobalValues(object dest) { int mask = 0; for (int i = 0; i < KeywordsAndMask.Length; i += 2) { string keyword = GetKeyword(i); if (keyword != null && Shader.IsKeywordEnabled(keyword)) { mask |= GetMask(i); } } ReflectiveField.SetValue(dest, mask); return(dest); }