private static void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self) { if (SkipUpdate || Settings.SimplifiedGraphics) { return; } orig(self); }
private void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self) { if ((Manager.state == State.Enable && Manager.FrameLoops > 1) || Settings.SimplifiedGraphics) { return; } orig(self); }
private static void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self) { if (SkipUpdate) { return; } orig(self); }