Exemple #1
0
    void Start()
    {
        reelcontroller = GameObject.Find("ReelController").GetComponent <Reelcontroller>(); //ReelControllerの取得
        reelgenerator  = GameObject.Find("ReelGenerator").GetComponent <ReelGenerator1>();  //ReelGenerator1の取得

        gameController = GameObject.Find("GameController").GetComponent <GameController>(); //ReelGenerator1の取得
    }
Exemple #2
0
    public GameObject win_object;   // Textオブジェクト

    private void Awake()
    {
        sounds = gameObject.GetComponents <AudioSource>();//オーディオの取得

        reelGenerator1 = GameObject.Find("ReelGenerator").GetComponent <ReelGenerator1>();
        reelGenerator2 = GameObject.Find("ReelGenerator (1)").GetComponent <ReelGenerator1>();
        reelGenerator3 = GameObject.Find("ReelGenerator (2)").GetComponent <ReelGenerator1>();
    }
    private void Awake()                                   //ゲーム開始時に
    {
        sounds = gameObject.GetComponents <AudioSource>(); //オーディオの取得

        initialpos = this.Reel.transform.position;         //初期位置を取得しておく
            initialpos2 = this.Reel2.transform.position;
        initialpos3 = this.Reel3.transform.position;

        reelGenerator1 = GameObject.Find("ReelGenerator").GetComponent <ReelGenerator1>();//ReelGenerator1の取得
        reelGenerator2 = GameObject.Find("ReelGenerator (1)").GetComponent <ReelGenerator1>();
        reelGenerator3 = GameObject.Find("ReelGenerator (2)").GetComponent <ReelGenerator1>();

        gameController = GameObject.Find("GameController").GetComponent <GameController>();
    }