public void OnCharacterResurection(BaseClass resurrectedCharacter) { DeathCharacters.Remove(resurrectedCharacter); resurrectedCharacter.tag = resurrectedCharacter.TeamTag; if (resurrectedCharacter.TeamTag == "BlueTeam") { BlueTeamInBattle.Add(resurrectedCharacter); } else if (resurrectedCharacter.TeamTag == "RedTeam") { RedTeamInBattle.Remove(resurrectedCharacter); } }