/// <summary>
 /// 检查红点提示,内部调用;
 /// </summary>
 /// <param name="redDotType"></param>
 /// <returns></returns>
 private bool Check(RedDotType redDotType, object[] objs)
 {
     if (RedDotConditionDict.ContainsKey(redDotType))
     {
         return(RedDotConditionDict[redDotType].ShowRedDot(objs));
     }
     return(false);
 }
 /// <summary>
 /// 添加红点界面;
 /// </summary>
 /// <param name="redDotType"></param>
 /// <param name="item"></param>
 private void RegisterRedDot(RedDotType redDotType, RedDotItem item)
 {
     if (RedDotObjDict.ContainsKey(redDotType))
     {
         RedDotObjDict[redDotType].Add(item);
     }
     else
     {
         List <RedDotItem> items = new List <RedDotItem>();
         items.Add(item);
         RedDotObjDict.Add(redDotType, items);
     }
 }
 /// <summary>
 /// 更新该类型的所有红点组件;
 /// </summary>
 /// <param name="redDotType"></param>
 /// <returns></returns>
 public void NotifyAll(RedDotType redDotType, object[] objs = null)
 {
     if (RedDotObjDict.ContainsKey(redDotType))
     {
         for (int i = 0; i < RedDotObjDict[redDotType].Count; i++)
         {
             RedDotItem item = RedDotObjDict[redDotType][i];
             if (item != null)
             {
                 List <RedDotType> redDotTypes = item.GetRedDotTypes();
                 bool bCheck = Check(redDotTypes, objs);
                 item.SetData(bCheck);
             }
         }
     }
 }
    public override void Initialize()
    {
        base.Initialize();
        if (this.Args == null)
        {
            return;
        }
        checkHandler = RegEventHandler <CEvent.RedDot.Refresh>(OnRefreshEvent);

        RedPointData redData = this.Args[0] as RedPointData;

        dotType = redData.dot;
        mCheck  = redData.cb;

        ShowDot();
    }