public void ContainsTopLeft() { var rect = new Rect2d(10, 10, 100, 100); Assert.True(rect.Contains(rect.TopLeft)); Assert.True(rect.Contains(rect.Left, rect.Top)); }
public void DoNotContainsBottomRight() { var rect = new Rect2d(10, 10, 100, 100); Assert.False(rect.Contains(rect.BottomRight)); Assert.False(rect.Contains(rect.Right, rect.Bottom)); }
public void ContainsRect() { var rect = new Rect2d(10, 10, 100, 100); Assert.True(rect.Contains(rect)); }
public void Contains() { var rect = new Rect2d(new Point2d(0, 0), new Size2d(3, 3)); // OpenCV typically assumes that the top and left boundary of the rectangle are inclusive, // while the right and bottom boundaries are not. https://docs.opencv.org/2.4/modules/core/doc/basic_structures.html?highlight=rect Assert.False(rect.Contains(0, -1)); Assert.False(rect.Contains(-1, 0)); Assert.False(rect.Contains(-1, -1)); Assert.True(rect.Contains(0, 0)); Assert.True(rect.Contains(0, 1)); Assert.True(rect.Contains(1, 0)); Assert.True(rect.Contains(1, 1)); Assert.True(rect.Contains(2, 0)); Assert.True(rect.Contains(2, 1)); Assert.True(rect.Contains(2, 2)); Assert.True(rect.Contains(0, 2)); Assert.True(rect.Contains(1, 2)); Assert.True(rect.Contains(2, 2)); Assert.False(rect.Contains(0, 3)); Assert.False(rect.Contains(1, 3)); Assert.False(rect.Contains(2, 3)); Assert.False(rect.Contains(3, 3)); Assert.False(rect.Contains(3, 0)); Assert.False(rect.Contains(3, 1)); Assert.False(rect.Contains(3, 2)); Assert.False(rect.Contains(3, 3)); }