object IValueConverter.Convert(object value, Type targetType, object parameter, CultureInfo culture) { RecruitType myEnum = (RecruitType)value; string description = GetEnumDescription(myEnum); return(description); }
/// <summary> /// 首次招募佣兵是否完成 /// </summary> /// <param name="user"></param> /// <param name="rType"></param> /// <returns></returns> public static bool IsFirstRecruit(GameUser user, RecruitType rType) { if (rType == RecruitType.BaiLiTiaoYi && user.UserExtend != null && user.UserExtend.BaiLanse) { return(true); } if (rType == RecruitType.Golden && user.UserExtend != null && user.UserExtend.GoldenZise) { return(true); } return(false); }
public Recruitment(Recruitment recruitment) : this() { _recruitType = recruitment.RecruitType; _company = recruitment.Company; _startDate = recruitment.StartDate; _endDate = recruitment.EndDate; _site = recruitment.Site; _screeningStep = recruitment.ScreeningStep; foreach (var question in recruitment.Questions) { Questions.Add(new Question(question)); } }
private string GetEnumDescription(RecruitType enumObj) { FieldInfo fieldInfo = enumObj.GetType().GetField(enumObj.ToString()); object[] attribArray = fieldInfo.GetCustomAttributes(false); if (attribArray.Length == 0) { return(enumObj.ToString()); } else { DescriptionAttribute attrib = attribArray[0] as DescriptionAttribute; return(attrib.Description); } }
/// <summary> /// 修改招募次数 /// </summary> /// <param name="userID"></param> /// <param name="freenum"></param> /// <param name="type"></param> /// <returns></returns> public static void UpdateDailyRecruitNum(string userID, RecruitType type) { UserDailyRestrain dailyRestrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(userID); if (dailyRestrain != null) { if (dailyRestrain.UserExtend == null) { dailyRestrain.UserExtend = new DailyUserExtend(); } if (dailyRestrain.RefreshDate.Date != DateTime.Now.Date) { dailyRestrain.UserExtend.ShiLiTiaoYi = 0; dailyRestrain.UserExtend.BaiLiTiaoYi = 0; dailyRestrain.UserExtend.Golden = 0; dailyRestrain.RefreshDate = DateTime.Now; } if (type == RecruitType.ShiLiTiaoYi) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.ShiLiTiaoYi = MathUtils.Addition(dailyRestrain.UserExtend.ShiLiTiaoYi, 1); return(true); }); } else if (type == RecruitType.BaiLiTiaoYi) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.BaiLiTiaoYi = MathUtils.Addition(dailyRestrain.UserExtend.BaiLiTiaoYi, 1); return(true); }); } else if (type == RecruitType.Golden) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.Golden = MathUtils.Addition(dailyRestrain.UserExtend.Golden, 1); return(true); }); } } }
/// <summary> /// 招募佣兵送魂魄 /// </summary> /// <param name="userID"></param> public static string RecruitGeneral(string userID, RecruitType rtype) { string festivalContent = string.Empty; FestivalInfo info = GetInfo(FestivalType.RecruitGeneral); if (info != null && info.FestivalExtend != null && info.FestivalExtend.Recruit.Count > 0) { var recruitFest = info.FestivalExtend.Recruit.Find(s => s.Type == rtype); if (recruitFest != null) { var generalList = new ShareCacheStruct <GeneralInfo>().FindAll(s => s.GeneralQuality == recruitFest.GeneralQuality); if (generalList.Count > 0) { int index1 = RandomUtils.GetRandom(0, generalList.Count); if (index1 > -1) { GeneralInfo generalInfo = generalList[index1]; if (generalInfo != null) { GeneralHelper.UpdateUserGeneral(userID, generalInfo, GeneralType.Soul, recruitFest.Num); if (!string.IsNullOrEmpty(info.FestivalExtend.Desc)) { festivalContent = string.Format(info.FestivalExtend.Desc, generalInfo.GeneralName, recruitFest.Num); } return(festivalContent); } } } else if (recruitFest.GeneralID > 0) { GeneralInfo generalInfo = new ShareCacheStruct <GeneralInfo>().FindKey(recruitFest.GeneralID); if (generalInfo != null) { GeneralHelper.UpdateUserGeneral(userID, generalInfo, GeneralType.Soul, recruitFest.Num); if (!string.IsNullOrEmpty(info.FestivalExtend.Desc)) { festivalContent = string.Format(info.FestivalExtend.Desc, generalInfo.GeneralName, recruitFest.Num); } return(festivalContent); } } } } return(festivalContent); }
/// <summary> /// 招募剩余次数 /// </summary> /// <param name="userID"></param> /// <param name="freenum"></param> /// <param name="type"></param> /// <returns></returns> public static int SurplusNum(string userID, int freenum, RecruitType type) { int surNum = 0; UserDailyRestrain dailyRestrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(userID); if (dailyRestrain != null && dailyRestrain.RefreshDate.Date == DateTime.Now.Date && dailyRestrain.UserExtend != null) { if (type == RecruitType.ShiLiTiaoYi) { surNum = dailyRestrain.UserExtend.ShiLiTiaoYi; } else if (type == RecruitType.BaiLiTiaoYi) { surNum = dailyRestrain.UserExtend.BaiLiTiaoYi; } else if (type == RecruitType.Golden) { surNum = dailyRestrain.UserExtend.Golden; } } return(MathUtils.Subtraction(freenum, surNum)); }
/// <summary> /// 是否有冷却时间 /// </summary> /// <param name="userID"></param> /// <param name="recruitRule"></param> /// <returns></returns> public static bool GeneralRecruitColdTime(string userID, RecruitType recruitType) { QueueType queueType = QueueType.ShiLiTiaoYi; if (recruitType == RecruitType.ShiLiTiaoYi) { queueType = QueueType.ShiLiTiaoYi; } else if (recruitType == RecruitType.BaiLiTiaoYi) { queueType = QueueType.BaiLiTiaoYi; } else if (recruitType == RecruitType.Golden) { queueType = QueueType.Golden; } UserQueue userQueue = new GameDataCacheSet <UserQueue>().Find(userID, s => s.QueueType == queueType); if (userQueue != null && userQueue.DoRefresh() > 0) { return(true); } return(false); }
/// <summary> /// 完成首次招募佣兵 /// </summary> /// <param name="user"></param> /// <param name="rType"></param> public static void FirstRecruitComplete(GameUser user, RecruitType rType) { if (user.UserExtend == null) { user.UserExtend = new GameUserExtend(); } if (rType == RecruitType.BaiLiTiaoYi) { user.UserExtend.UpdateNotify(obj => { user.UserExtend.BaiLanse = true; return(true); }); } if (rType == RecruitType.Golden) { user.UserExtend.UpdateNotify(obj => { user.UserExtend.GoldenZise = true; return(true); }); } }
/// <summary> /// 队列剩余时间 /// </summary> /// <param name="userID"></param> /// <param name="type"></param> /// <returns></returns> public static int UserQueueCodeTime(string userID, RecruitType type) { QueueType queueType = QueueType.Nomal; if (type == RecruitType.ShiLiTiaoYi) { queueType = QueueType.ShiLiTiaoYi; } else if (type == RecruitType.BaiLiTiaoYi) { queueType = QueueType.BaiLiTiaoYi; } else if (type == RecruitType.Golden) { queueType = QueueType.Golden; } UserQueue userQueue = new GameDataCacheSet <UserQueue>().Find(userID, s => s.QueueType == queueType); if (userQueue != null) { return(userQueue.DoRefresh()); } return(0); }
/// <summary> /// 完成首次招募佣兵 /// </summary> /// <param name="user"></param> /// <param name="rType"></param> public static void FirstRecruitComplete(GameUser user, RecruitType rType) { if (user.UserExtend == null) { user.UserExtend = new GameUserExtend(); } if (rType == RecruitType.BaiLiTiaoYi) { user.UserExtend.UpdateNotify(obj => { user.UserExtend.BaiLanse = true; return true; }); } if (rType == RecruitType.Golden) { user.UserExtend.UpdateNotify(obj => { user.UserExtend.GoldenZise = true; return true; }); } }
/// <summary> /// 首次招募佣兵是否完成 /// </summary> /// <param name="user"></param> /// <param name="rType"></param> /// <returns></returns> public static bool IsFirstRecruit(GameUser user, RecruitType rType) { if (rType == RecruitType.BaiLiTiaoYi && user.UserExtend != null && user.UserExtend.BaiLanse) { return true; } if (rType == RecruitType.Golden && user.UserExtend != null && user.UserExtend.GoldenZise) { return true; } return false; }
/// <summary> /// 队列剩余时间 /// </summary> /// <param name="userID"></param> /// <param name="type"></param> /// <returns></returns> public static int UserQueueCodeTime(string userID, RecruitType type) { QueueType queueType = QueueType.Nomal; if (type == RecruitType.ShiLiTiaoYi) { queueType = QueueType.ShiLiTiaoYi; } else if (type == RecruitType.BaiLiTiaoYi) { queueType = QueueType.BaiLiTiaoYi; } else if (type == RecruitType.Golden) { queueType = QueueType.Golden; } UserQueue userQueue = new PersonalCacheStruct<UserQueue>().Find(userID, s => s.QueueType == queueType); if (userQueue != null) { return userQueue.DoRefresh(); } return 0; }
/// <summary> /// 是否有冷却时间 /// </summary> /// <param name="userID"></param> /// <param name="recruitRule"></param> /// <returns></returns> public static bool GeneralRecruitColdTime(string userID, RecruitType recruitType) { QueueType queueType = QueueType.ShiLiTiaoYi; if (recruitType == RecruitType.ShiLiTiaoYi) { queueType = QueueType.ShiLiTiaoYi; } else if (recruitType == RecruitType.BaiLiTiaoYi) { queueType = QueueType.BaiLiTiaoYi; } else if (recruitType == RecruitType.Golden) { queueType = QueueType.Golden; } UserQueue userQueue = new PersonalCacheStruct<UserQueue>().Find(userID, s => s.QueueType == queueType); if (userQueue != null && userQueue.DoRefresh() > 0) { return true; } return false; }
/// <summary> /// 修改招募次数 /// </summary> /// <param name="userID"></param> /// <param name="freenum"></param> /// <param name="type"></param> /// <returns></returns> public static void UpdateDailyRecruitNum(string userID, RecruitType type) { UserDailyRestrain dailyRestrain = new PersonalCacheStruct<UserDailyRestrain>().FindKey(userID); if (dailyRestrain != null) { if (dailyRestrain.UserExtend == null) { dailyRestrain.UserExtend = new DailyUserExtend(); } if (dailyRestrain.RefreshDate.Date != DateTime.Now.Date) { dailyRestrain.UserExtend.ShiLiTiaoYi = 0; dailyRestrain.UserExtend.BaiLiTiaoYi = 0; dailyRestrain.UserExtend.Golden = 0; dailyRestrain.RefreshDate = DateTime.Now; } if (type == RecruitType.ShiLiTiaoYi) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.ShiLiTiaoYi = MathUtils.Addition(dailyRestrain.UserExtend.ShiLiTiaoYi, 1); return true; }); } else if (type == RecruitType.BaiLiTiaoYi) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.BaiLiTiaoYi = MathUtils.Addition(dailyRestrain.UserExtend.BaiLiTiaoYi, 1); return true; }); } else if (type == RecruitType.Golden) { dailyRestrain.UserExtend.UpdateNotify( obj => { dailyRestrain.UserExtend.Golden = MathUtils.Addition(dailyRestrain.UserExtend.Golden, 1); return true; }); } } }
/// <summary> /// 招募剩余次数 /// </summary> /// <param name="userID"></param> /// <param name="freenum"></param> /// <param name="type"></param> /// <returns></returns> public static int SurplusNum(string userID, int freenum, RecruitType type) { int surNum = 0; UserDailyRestrain dailyRestrain = new PersonalCacheStruct<UserDailyRestrain>().FindKey(userID); if (dailyRestrain != null && dailyRestrain.RefreshDate.Date == DateTime.Now.Date && dailyRestrain.UserExtend != null) { if (type == RecruitType.ShiLiTiaoYi) { surNum = dailyRestrain.UserExtend.ShiLiTiaoYi; } else if (type == RecruitType.BaiLiTiaoYi) { surNum = dailyRestrain.UserExtend.BaiLiTiaoYi; } else if (type == RecruitType.Golden) { surNum = dailyRestrain.UserExtend.Golden; } } return MathUtils.Subtraction(freenum, surNum); }
/// <summary> /// 招募佣兵送魂魄 /// </summary> /// <param name="userID"></param> public static string RecruitGeneral(string userID, RecruitType rtype) { string festivalContent = string.Empty; FestivalInfo info = GetInfo(FestivalType.RecruitGeneral); if (info != null && info.FestivalExtend != null && info.FestivalExtend.Recruit.Count > 0) { var recruitFest = info.FestivalExtend.Recruit.Find(s => s.Type == rtype); if (recruitFest != null) { var generalList = new ConfigCacheSet<GeneralInfo>().FindAll(s => s.GeneralQuality == recruitFest.GeneralQuality); if (generalList.Count > 0) { int index1 = RandomUtils.GetRandom(0, generalList.Count); if (index1 > -1) { GeneralInfo generalInfo = generalList[index1]; if (generalInfo != null) { GeneralHelper.UpdateUserGeneral(userID, generalInfo, GeneralType.Soul, recruitFest.Num); if (!string.IsNullOrEmpty(info.FestivalExtend.Desc)) { festivalContent = string.Format(info.FestivalExtend.Desc, generalInfo.GeneralName, recruitFest.Num); } return festivalContent; } } } else if (recruitFest.GeneralID > 0) { GeneralInfo generalInfo = new ConfigCacheSet<GeneralInfo>().FindKey(recruitFest.GeneralID); if (generalInfo != null) { GeneralHelper.UpdateUserGeneral(userID, generalInfo, GeneralType.Soul, recruitFest.Num); if (!string.IsNullOrEmpty(info.FestivalExtend.Desc)) { festivalContent = string.Format(info.FestivalExtend.Desc, generalInfo.GeneralName, recruitFest.Num); } return festivalContent; } } } } return festivalContent; }