public SettingsModalViewModel( IAppSettings appSettings, IVpnManager vpnManager, IUserStorage userStorage, IDialogs dialogs, IActiveUrls urls, ILanguageProvider languageProvider, IVpnConfig vpnConfig, ReconnectState reconnectState, ProfileViewModelFactory profileViewModelFactory, SplitTunnelingViewModel splitTunnelingViewModel, CustomDnsListViewModel customDnsListViewModel) { _dialogs = dialogs; _appSettings = appSettings; _vpnManager = vpnManager; _profileViewModelFactory = profileViewModelFactory; _userStorage = userStorage; _urls = urls; _languageProvider = languageProvider; _vpnConfig = vpnConfig; _reconnectState = reconnectState; SplitTunnelingViewModel = splitTunnelingViewModel; Ips = customDnsListViewModel; ReconnectCommand = new RelayCommand(ReconnectAction); UpgradeCommand = new RelayCommand(UpgradeAction); }
public async Task ReconnectShouldBeRequiredOnlyIfChangesPending() { // Arrange _appSettings.KillSwitch.Returns(false); var sut = new ReconnectState(_settingsBuilder); await sut.OnVpnStateChanged(GetVpnStateEventArgs(VpnStatus.Connected)); _appSettings.KillSwitch.Returns(true); // Assert sut.Required(nameof(IAppSettings.KillSwitch)).Should().BeTrue(); }
public async Task ReconnectShouldBeRequiredOnlyIfChangesPending() { // Arrange _appSettings.OvpnProtocol.Returns("tcp"); var sut = new ReconnectState(_settingsBuilder); await sut.OnVpnStateChanged(GetVpnStateEventArgs(VpnStatus.Connected)); _appSettings.OvpnProtocol.Returns("udp"); // Assert sut.Required(nameof(IAppSettings.OvpnProtocol)).Should().BeTrue(); }
void initState() { netStateMachine = new GameStateMachine(); GameState state = new PreConnectState(); netStateMachine.addState(state); state = new ConnectState(); netStateMachine.addState(state); state = new ReconnectState(); netStateMachine.addState(state); state = new ReloginState(); netStateMachine.addState(state); state = new RunState(); netStateMachine.addState(state); state = new QuitState(); netStateMachine.addState(state); }