public UserViewModel(UserView userView, tblUserData user) { recipe = new tblRecipe(); this.userView = userView; RecipesData = new RecipesData(); this.user = user; }
public void Init() { CharacterData = new CharacterData(GetPath(Path.Combine("Character", "CharacterConfig"))); _log.Info("Loaded CharacterConfig..."); ItemsData = new ItemsData(GetPath(Path.Combine("Game", "ItemList.bin"))); _log.Info("Loaded {0} items.", ItemsData.Count); MnData = new MnData(GetPath(Path.Combine("Game", "MN.bin"))); _log.Info("Loaded {0} monster names.", MnData.Count); NpcData = new NpcData(GetPath("Npcs", false)); _log.Info("Loaded {0} npcs.", NpcData.Count); MobData = new MobData(GetPath("Mobs", false)); _log.Info("Loaded {0} mobs.", MobData.Count); QuestData = new QuestData(GetPath(Path.Combine("Game", "Quest.bin"))); _log.Info("Loaded {0} quests.", QuestData.Count); SkillData = new SkillDataData(GetPath(Path.Combine("Game", "SkillData.bin"))); _log.Info("Loaded {0} skills.", SkillData.Count); using (var connection = DatabaseManager.Instance.GetConnection()) { ConvertCoreData = new ConvertCoreData(connection); _log.Info("Loaded {0} core converts.", ConvertCoreData.Count); GearCoresData = new GearCoresData(connection); _log.Info("Loaded {0} core upgrades.", GearCoresData.Count); ExpData = new ExpData(connection); _log.Info("Loaded {0} levels.", ExpData.Count); PranExpData = new ExpData(connection, true); _log.Info("Loaded {0} pran levels.", PranExpData.Count); MakeItemsData = new MakeItemsData(connection); _log.Info("Loaded {0} make items.", MakeItemsData.Count); MapsData = new MapsData(connection); _log.Info("Loaded {0} maps.", MapsData.Count); RecipesData = new RecipesData(connection); _log.Info("Loaded {0} recipes.", RecipesData.Count); ReinforceAData = new ReinforceAData(connection); ReinforceWData = new ReinforceWData(connection); _log.Info("Loaded {0} reinforce values.", ReinforceAData.Count + ReinforceWData.Count); SetsData = new SetsData(connection); _log.Info("Loaded {0} sets.", SetsData.Count); TitlesData = new TitlesData(connection); _log.Info("Loaded {0} titles.", TitlesData.Count); } }
public static void SaveRecipes(RecipesArrays recipe) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/recipe.arrays"; FileStream stream = new FileStream(path, FileMode.Create); RecipesData data = new RecipesData(recipe); formatter.Serialize(stream, data); stream.Close(); }
public static RecipesData LoadCaprices() { string path = Application.persistentDataPath + "/recipe.caprice"; if (File.Exists(path)) { BinaryFormatter formatter = new BinaryFormatter(); FileStream stream = new FileStream(path, FileMode.Open); RecipesData data = formatter.Deserialize(stream) as RecipesData; stream.Close(); return(data); } else { Debug.LogError("Save file not found in " + path); return(null); } }
public AdminViewModel(AdminView adminView) { this.adminView = adminView; RecipesData = new RecipesData(); }