private void SendInfo(ISession session, CmdInfo info, ReceiveMsgInfo data) { CmdInfo cloneInfo = info.Clone(data); if (session == null) { int to = data.To; if (to < 1) { logger.LogWarning($"参数错误--To:[{to}]"); return; } logger.LogWarning($"没有找到session--进入待发送队列--to is [{to}]"); msgMgr.Add(to, cloneInfo); return; } Console.WriteLine("找到用户"); //session.Stream.ToPipeStream().WriteLine(JsonSerializer.Serialize(cloneInfo, options: jsonOpt)); //session.Stream.Flush(); SendByteMsg(session, JsonSerializer.Serialize(cloneInfo, jsonOpt)); }
private void Init() { client = SocketFactory.CreateClient <AsyncTcpClient>(host, 8800); client.DataReceive = (o, args) => { string line = args.Stream.ToPipeStream().ReadLine(); line = ChatModel.Util.StringUtil.GetGBString(line); Console.WriteLine(line); CmdInfo info = JsonSerializer.Deserialize <CmdInfo>(line); switch (info.Type) { case CmdType.Error: Console.WriteLine(info.GetDataRowText()); break; case CmdType.Login: user = info.As <User>(); Console.WriteLine($"欢迎[{user.Name}]登录系统"); break; case CmdType.SendMsg: ReceiveMsgInfo receiveMsgInfo = info.As <ReceiveMsgInfo>(); if (receiveMsgInfo != null) { Console.WriteLine($"[{receiveMsgInfo.From.Name}]:[{receiveMsgInfo.Msg}]"); } break; } }; client.Connected += (c) => { Console.WriteLine("已经连接到服务器"); }; client.Connect(); }