public override void Deactivate() { if (!_isActivated) { return; } _isActivated = false; ReceiveManager.UnregisterStreamingQuery(_query); }
public override void Activate() { if (_isActivated) { return; } _isActivated = true; ReceiveManager.RegisterSearchQuery(_query, _acceptIds); }
public override void Activate() { if (_isActivated) { return; } _isActivated = true; ReceiveManager.RegisterStreamingQuery(_query); }
public override void Deactivate() { if (!_isActivated) { return; } _isActivated = false; ReceiveManager.UnregisterSearchQuery(_query, _acceptIds); }
public override void EndLifecycle() { if (!_isAlive) { return; } _isAlive = false; _watcher.Deactivate(); ReceiveManager.UnregisterListMember(_listInfo); }
public override void BeginLifecycle() { if (_isAlive) { return; } _isAlive = true; _watcher.Activate(); ReceiveManager.RegisterListMember(_listInfo); }
public override void Deactivate() { if (!_isActivated) { return; } _isActivated = false; _watcher.Deactivate(); ReceiveManager.UnregisterList(_listInfo); }
public void CommitChanges() { var flag = this._isConnectionPropertyHasChanged; // down flags this._isConnectionPropertyHasChanged = false; // if property has changed, reconnect streams if (flag) { Task.Run(() => ReceiveManager.ReconnectUserStreams(_account.Id)); } }
private void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } _receiveManager = new ReceiveManager(GetComponents <IReceivable>()); SetupSocket(); }
public override void Activate() { if (_isActivated) { return; } _isActivated = true; _watcher.Activate(); if (!String.IsNullOrEmpty(_receiverScreenName)) { ReceiveManager.RegisterList(_receiverScreenName, _listInfo); } else { ReceiveManager.RegisterList(_listInfo); } }
/// <summary> /// //接收短信的方法,供串口sp的SerialDataReceivedEventHandler事件调用 /// 参数:object sender,SerialDataReceivedEventArgs e:是SerialDataReceivedEventHandler事件调用的委托方法所要求的参数类型 /// /// 注意:这个函数由串口(收到数据后)引发的SerialDataReceivedEventHandler事件自动调用(用户不必调用),所以属性为private /// 由于SerialDataReceivedEventHandler事件是由串口(收到数据后)引发的,所以,短信接收是自动执行的的 /// </summary> private void ReceiveMessage(object sender, SerialDataReceivedEventArgs e) { ReceiveManager receiveManager = new ReceiveManager(this.SMSDBHelper); ReceiveEntity re = new ReceiveEntity(); string ReceiveValue = string.Empty; try { SMSDBHelper.Open(); Thread.Sleep(1000); string str = sp.ReadCom(); // 先从串口缓存中读出字节内容并转化为string类型 Thread.Sleep(2000); str = str.Replace("\r\n", "").Replace(" ", ""); if (str.Length > 6) // 只有当string长度大于6时,才认为可能是收到了用户短信?? { if (str.Substring(0, 5) == "+CMTI") { //MessageBox.Show("收到一条短信!"); int index = str.IndexOf(","); string location = str.Substring(index + 1); ReceiveValue = sp.ReadMsg(location); // 用ReadMsg解析出具体的短信内容 //MessageBox.Show(value, "有新短信", MessageBoxButtons.OK, MessageBoxIcon.Information); re.Phone = ReceiveValue.Split(',')[0]; re.ReceiveTime = DateTime.Parse(ReceiveValue.Split(',')[1]); re.Txt = ReceiveValue.Split(',')[2]; receiveManager.Add(re); //读完删除 DelMSG(location); } } } catch (Exception ex) { //MessageBox.Show(ex.Message); } finally { SMSDBHelper.Close(); } }
public static void PostInitialize() { // initialize subsystems StatisticsService.Initialize(); PostLimitPredictionService.Initialize(); MuteBlockManager.Initialize(); StatusBroadcaster.Initialize(); StatusInbox.Initialize(); AutoUpdateService.StartSchedule(); NotificationService.Initialize(); UINotificationProxy.Initialize(); // activate plugins PluginManager.LoadedPlugins.ForEach(p => p.Initialize()); // activate scripts ScriptingManagerImpl.Initialize(); // other core systems initialize ReceiveManager.Initialize(); TwitterConfigurationService.Initialize(); BackstageModel.Initialize(); }
public void Arrange() { _publisherRepositoryMock = new Mock <IPublisherRepository>(); _publisherRepositoryMock.Setup(r => r.GetPublisherAsync(It.IsAny <string>(), It.IsAny <CancellationToken>())) .ReturnsAsync(new Publisher { Events = new[] { new PublisherEvent { Name = DefaultEventType, Schema = DefaultSchema, }, }, }); _eventRepositoryMock = new Mock <IEventRepository>(); _subscriptionRepositoryMock = new Mock <ISubscriptionRepository>(); _distributionRepositoryMock = new Mock <IDistributionRepository>(); _distributionQueueMock = new Mock <IDistributionQueue>(); _loggerMock = new Mock <ILoggerWrapper>(); _manager = new ReceiveManager( _publisherRepositoryMock.Object, _eventRepositoryMock.Object, _subscriptionRepositoryMock.Object, _distributionRepositoryMock.Object, _distributionQueueMock.Object, _loggerMock.Object); _cancellationToken = new CancellationToken(); }
public void Reconnect() { ReceiveManager.ReconnectUserStreams(this.Account.Id); }
internal void UpdateConnectionState() { this.ConnectionState = ReceiveManager.GetConnectionState(this.Account.Id); }