public void noColorEndless() { noColorOnEndless = true; Color tmp = Reboot_but.GetComponent <Image>().color; tmp.a = 1f; Reboot_but.GetComponent <Image>().color = tmp; }
public void Skip() { if (info.AudioOn) { GameObject.Find("Audio_endless_window").GetComponent <AudioSource>().Play(); } gameObject.GetComponent <Animator>().SetBool("flag", true); endlessEnd = true; gameObj.SetActive(true); Color tmp = Reboot_but.GetComponent <Image>().color; if (info.endlessReboot == 0) { tmp.a = 0.4f; } else { tmp.a = 1f; } Reboot_but.GetComponent <Image>().color = tmp; switch (info.field_size) { case 3: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette1; break; case 4: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette1; break; case 5: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette1; break; case 6: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette2; break; case 7: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette3; break; case 8: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette4; break; case 9: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette5; break; case 10: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette5; break; default: GameObject.Find("VIGNETTE").GetComponent <Image>().sprite = vingette5; break; } DialogGO.GetComponent <DialogView>().SetFalseAll(); scoreCamera.SetActive(false); skipObj.SetActive(false); GameObject.Find("Game").GetComponent <spawn>().StartSpawn(); }