// Use this for initialization void Start() { text = GetComponent <Text>(); exclamation = FindObjectOfType <Exclamation>(); activateRunes = FindObjectOfType <ActivateRunes>(); rebirth = FindObjectOfType <Rebirth>(); }
private void Start() { cavemanStartPos = transform.position; enabledCaveman = GetComponent <EnabledCaveman>(); rebirth = FindObjectOfType <Rebirth>(); health = startHealth; runes = FindObjectOfType <ActivateRunes>(); sprite = GetComponent <SpriteRenderer>(); dw = FindObjectOfType <DialogueWindow>(); life = FindObjectOfType <Life_Counter>(); audio = GetComponent <AudioSource>(); }
public void AddRebirth(Rebirth rb) { db.Rebirths.Add(rb); Save(); }
protected BaseRebirth() { CharObj = Main.Character; RebirthController = CharObj.rebirth; }